MicoSelva said:This.TalesfromtheCrypt said:This is getting better and better. to the AoD team.
But I really wish we could already play the game and discuss the improvements that will be present in the soon-to-be-released sequel. All this polishing is great and commendable but I highly doubt that it's justified from a business point of view. I don't think any amount of immersion in the gameworld will make AoD achieve mainstream success in current day and age (although I'd really like to be wrong here).
Got to consider Your target audience, Iron Tower, and their expectations. How many more people will buy Your game because of more idle animations for NPCs?FinishRelease the game already!
Melcar said:I had a nice AoD fund going because I really wanted to buy this (for cereal) but I already spent it on whores. You guys take too long.
torpid said:Looks good, but I thought they were only polishing the game before release. Looks like they keep adding new things, or does this count as polish? Or maybe VD is rewriting everything in a fit of perfectionist rage so Oscar has the time to improve the graphics.
obediah said:torpid said:Looks good, but I thought they were only polishing the game before release. Looks like they keep adding new things, or does this count as polish? Or maybe VD is rewriting everything in a fit of perfectionist rage so Oscar has the time to improve the graphics.
They've been polishing since 2005. Expect AoD to sparkle more than a vampire.
sgc_meltdown said:looking forward to a magnificent debut at next year's E3
Melcar said:Can´t wait for VD to be interviewed by the G4 monkeys. Will be awesome.
Elhoim said:The main idea behind the GUI is that the different parts of it are customizable, so you can take advantage of higher resolution or aspect ratios. You would be able to expand and move many of the panels to your liking. Here is a mockup of the different ways the inventory screen can look depending on your resolution and ratio.
Alexandros said:Elhoim said:The main idea behind the GUI is that the different parts of it are customizable, so you can take advantage of higher resolution or aspect ratios. You would be able to expand and move many of the panels to your liking. Here is a mockup of the different ways the inventory screen can look depending on your resolution and ratio.
Hey guys, could you maybe use another image host? All I'm seeing is a frozen frog. Thanks!
Alexandros said:Hey guys, could you maybe use another image host? All I'm seeing is a frozen frog. Thanks!