Cons:
•You can play AOD on only ONE difficulty setting, and let me tell you, it can be difficult. You will die. A LOT.
•Combat can be frustrating. You will almost always find yourself outnumbered, and you won’t have any controlled-NPCs join you in your quest, so you’re almost always fighting alone. There are battles where you have AI-controlled NPCs on your team, but they can be pretty hopeless since you can’t control them at all.
•There is a huge shortage of alchemical items to create potions, bombs etc. Merchants don’t get restocked for a long time and ingredients in the wild are hard to come by. This gets a little ridiculous when you’re fighting alone almost all the time and when these items can level the playing field.
•You cannot improve your base stats. For e.g. if you generate a character with 40hp, he/she will ALWAYS have 40hp. Not sure if I like this system.
•You cannot drink healing potions in battle. The tutorial says it’s unrealistic to do this while fighting, but you do have quick access belt pouches that let you switch out certain items for 0 action points, so why not heal during battle? This feature makes battles unnecessarily difficult.
•While you cannot save in the turn-based combat system, the game auto-saves at critical points, so if you get killed, you can reload and try a different strategy.
•Not everything is clickable in the game world. Not all doors work. Only certain items can be interacted with. This is why games like Fallout and Jagged Alliance are superior – you can interact with almost every door, and most items.
•There are also some weird bugs in the game. Some quests don’t register the response you give, yet allow you to complete it. Then when you return to the quest giver (e.g. 2nd quest in Hector sub-plot) for the reward, they ignore you. Camera scrolling is also not consistent. Sometimes it gets “stuck,” and you have to move the camera forward/backward before it can side-scroll again, which is pretty annoying.
•The quest tracking system can be improved. There are no notes on who/where a certain NPC is, if you happen to lose track of your open quests (there can be quite a few). You also cannot make notes in your journal or annotate your map.
AOD is a fun game that happens to be marred by some lack of attention to the details above. It has pretty good replayability, but falls short of being one of the great ones. I’d recommend buying it only with a decent discount (50% or more).
6.5/10.0