Who's there to say what my character knows except myself? It's my character. I personally wouldn't give any answer about Clinton except "she's kwa politician", failing my [Lore: Politics] check.What is with the whining over the character introductions? Put yourself in any period of time, including the present, take any semi-public figure and you would immediately know a similar blurb of information about that character without actively pursuing any knowledge, for good or ill.
And so would, say, my INT 4 Lore 1 thief character in a post apocalyptic world where all history gets quickly forgotten and there is no means of quick travel or information travel between cities.
The introductions range from small and logical depending on character you picked to encyclopedical.
I didn't becase it didn't happen to me.Perhaps you weren't paying attention to the story of Antonius Messalla in the game
However if I would be a character who denied Commercium and had that happen to me, I would appreciate what Commercium is a lot more.
What, if I say that Thief doesn't have use for Steal skill but he has to you'd say it's Disney view? Lel.
The way you designed checks is not consistent through game stages, if it always were Stat + Skill or Stats directly affected skill values via character system nobody would have trouble understanding what game wants from them. As for now a character with 4 Charisma can pass some of endgame Persuasion checks, except times when he can't.It seems that people are so used to the illusion many character systems provide that any attempt to make stats and skills matter (beyond making you more awesome in combat) rubs them the wrong way and make them think that something is broken here.
Last edited: