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Age of Decadence Stinks

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,183
Location
Reichskommissariat Russland ᛋᛋ
The training was sort of useless, as you can simply pick the heaviest armor, become invincible.
This line alone shows that you have no idea of what you're talking about.

Crits ignore armor completely. Weapon mastery ignores good part of DR. Many weapons have a chance to dent your armor and reduce your DR. Bleeding and poison can kill you even if armor soaks most of the damage. Heavy armor makes you unkillable only in few early and easiest encounters.

Why does going to Cado's tavern mean that I wanna work with him?
Because it's the option to join thieves from vignette. If you don't want join thieves, just don't go to Cado duh.

I reload the game to become an imperial guard, but now Feng won't give me the mission to get rid of Cassius.
Cassius quest is available for every character from any faction.

I feel like I'd done nothing when all of a sudden I've locked myself out of some content. Not really pleasant.
It's called choices and consequences. If you join one faction you obviously wouldn't be able to work for the other ones.

Except when the game offers you to betray them which happens quite often.

Did you even make it out of Teron? I don't think so
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
May 3, 2020
Messages
26,183
Location
Reichskommissariat Russland ᛋᛋ
AoD is simply a masterpiece. Even on dozen+ run I could still discover something that I've never seen before. And some stuff that I still haven't seen (like boatmen ambush in Maadoran).

While the single run is short, the core idea is replayability. You have to consider multiple factions (with quite different questlines) and three types of general builds:

Imperial Guard: combat, hybrid
Boatmen: combat, hybrid
Thieves: combat, hybrid, non-combat
Praetor: hybrid, non-combat
Merchant: hybrid, non-combat
Guildless: combat, hybrid, non-combat

And this is not counting the betrayal possibilities. Like joining boatmen and switching to thieves in Maadoran.

Rotating camera is annoying only at first, and turns out very useful later. I actually was disappointed that CS has fixed camera.

And what is important, AoD is the game that respects your time. Quick travel within the city (something that I already did in Fallout 2 with car), no pointless running around, convenient traders and shortcuts to healers... CS of course goes even further in that regard (e.g. wholesale looting).

My few points of criticism would be:

- some of fancy high AP attacks are not really useful. Cleave, double tap, impale all look cool but don't justify the high cost. All the while arm strikes are simply overpowered
- Ganezzar is underwhelming. While Teron is a classic crpg first act, and Maadoran is the classic second act, where the game opens up, Ganezzar has too little content. Aside from guild questline there isn't much to do there.

Also I would say that displaying the skillcheck thresholds would have been great (again, something that CS already does), so you know where you have to invest
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
4,055
It's kinda funny, cause if you think what AoD would look like if it didn't have combat, it'd just be Disco Elysium.
Which is why AoD is a great RPG and DE is a visual novel.
No combat = not an RPG.
Simple as.
 

Verylittlefishes

Sacro Bosco
Patron
Joined
Sep 14, 2019
Messages
4,966
Location
Oneoropolis
Ganezzar is underwhelming. While Teron is a classic crpg first act, and Maadoran is the classic second act, where the game opens up, Ganezzar has too little content. Aside from guild questline there isn't much to do there.

Yes, it's clearly unfinished area. Apparently 11 years of development were not enough to throw literally any content into the literally 1 of 3 cities available for the player.

Also I've beat the game 2 or 3 times and still didn't discovered the Mongols, which is kinda fascinating.

Which is why AoD is a great RPG and DE is a visual novel.

Disco is not only a great RPG, but it was RPG Codex GOTY of 2019.
 

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