Feyd Rautha
Arcane
I heard that the Chinese campaign added in Tale of the Dragon wasn't as good as the original campaigns. I got the impression that it needs to be Retold. Could that explain the name of this new enhanced edition?
Have you accepted your Lord and Savior the Pantokrator yet?Whenever a game about mythology is made, my favorite gets shafted, even though it's so cool.
Problem of adding extra god per age is that you have to keep them at very least relevant or interesting. There is already quite a few secondary god that rarely see the light, and I think that the formula of "a god, a power, a unit and an upgrade" is already pretty tight.I have to agree with this fine gentleman Jarlfrank here.I want Mesopotamians.
Whenever a game about mythology is made, my favorite gets shafted, even though it's so cool.
In Titan Quest there was ONE level set in the hanging gardens of Babylon but that was it, while Greece, Egypt, and China got entire regions. Then the expansions added the underworld, Atlantis, and Norse lands.
In Age of Mythology, the expansions added Atlantis (super fucking lame we already HAD Atlantis represented as the Greeks) and China.
Mesopotamian mythology is super giga mega cool but always gets overlooked.
Mesopotamians get completely gigashafted for no reason whatsoever. I would say they have more reason to be in-game than the Norse, due to AOM being based on the Bronze Age.
Atlantis in the expansion was weird, because its clearly meant to be this Greekish thing with a clear Mesoeamerican influence. But AFAIK the Titans were essentially older greek gods who got villanised when newer popullations invaded Greece. So it's Literally Greece 2.
Its thought Atlantis was based on Tartessos so I would have liked to see some influence there.
The cultures are close-ish, but I would like to see Canaaneans as well. Especially because the Phoenicians are Canaanites. Plus shit could get metal quick, with human sacrifices and shit.
I also think it would be awesome if AOM got rid of the "Three Primary Gods" and "Two Secondary Gods Per Age" restriction, you could have civilizations with multiple primary gods, or even just one (Hebrews/Zoroastrians), or a wider choice of secondary gods. It would be an interesting way to make any new additions different. It would make them stand-out from the three vanilla civs and Atlanteans and their "Three Primary Gods then Choose One God Out of Two Per Age".
If you are sitting on the unit cap, you aren't doing what you are supposed to be doing with those units. I doubt anyone halfway decent is going to allow you to get to unit cap in multiplayer.Have they raised the unit cap with the last expansion? It was way too low for my tastes, particularly on large maps where you can have a large economy. At some point the resources usually start to pile up and there is nothing left to spend them on.
I don't play AoM in competitive multiplayer nor do I intend to. But it is easy to reach the limit vs the AI, no matter the difficulty. The limit prevents you to open fronts effectively against multiple AI's, even if you could support it economically. The army size is too small for that on Giant maps with 12 players.If you are sitting on the unit cap, you aren't doing what you are supposed to be doing with those units. I doubt anyone halfway decent is going to allow you to get to unit cap in multiplayer.Have they raised the unit cap with the last expansion? It was way too low for my tastes, particularly on large maps where you can have a large economy. At some point the resources usually start to pile up and there is nothing left to spend them on.
Mesopotamian mythology is super giga mega cool but always gets overlooked.
True.Problem of adding extra god per age is that you have to keep them at very least relevant or interesting. There is already quite a few secondary god that rarely see the light, and I think that the formula of "a god, a power, a unit and an upgrade" is already pretty tight.
There’s pop cap mods along with other goodies in the workshop. So it isn’t officially included but those 12 size Ffa johunteim games are on the table.Have they raised the unit cap with the last expansion? It was way too low for my tastes, particularly on large maps where you can have a large economy. At some point the resources usually start to pile up and there is nothing left to spend them on.
Mute before watching to minimize the cringe. You were warned.