Absinthe
Arcane
- Joined
- Jan 6, 2012
- Messages
- 4,062
You also get good alignment from Creation spells: Cleanse the Land (+25). Master Creation: Condemn Killing (+50), Temperate Empire (+25), Bane of the Unnatural (+25) Similarly there is evil alignment for Destruction spells: Scorched Earth (-25), Domain of Corruption (-25). Master Destruction: Blight Empire (-25).
Frostling Sorcerer is more powerful because their White Witches and Tier 3 Ice Queens are both support units. A couple of White Witches can outdo Storm Sisters by boosting each other's ranged damage in the first round plus they get a better bonus from Seeker (thanks to doing 2 damage channels). And an Ice Queen with Phase, Projectile Resistance, and Inflict Stun (which works with their Ice Nova, by the way) is rather painful.
I don't think Age of Wonders 3 has a very good alignment system, to be honest. The last expansion tried to make it count, though.Ah, yes, I remember those. Performing positive terraformation makes you good hella-fast. I had over 9000 alignment despite being committing constant atrocities. It made me wonder "Just how on Earth can you manage to be EVIL, anyway?".
Not the biggest fan. Storm Sisters get Inflict Stun on elite rank anyway so eventually the main contributions there are projectile resistance and phase. Sorcerers do benefit from not needing to fully level Storm Sisters though. That said, Warlords can level Storm Sisters easily enough between Conqueror and Global Assault (along with benefiting from the Elves' bonus resistance and superior ranged attacks) and Theocrats and Necromancers give Storm Sisters another level-up putting them 1 rank away from elite. In addition with Champion Military Racial Governance as High Elves you can give Storm Sisters +1 ranged damage and make them ignore range penalties (but they still take line of sight penalties unless you also take the Deity Martial Racial Governance). They do benefit from Static Electricity lowering enemies' shock resistance though.Heh, I think elven sorcerer (or alternatively druid) is the strongest combo, especially early game and especially if you take basic air for the crazy op seeker enchantment. Having storm sisters with no range/los penalties that can stun with every hit... yeah. And that's a low level, spammable unit.
Frostling Sorcerer is more powerful because their White Witches and Tier 3 Ice Queens are both support units. A couple of White Witches can outdo Storm Sisters by boosting each other's ranged damage in the first round plus they get a better bonus from Seeker (thanks to doing 2 damage channels). And an Ice Queen with Phase, Projectile Resistance, and Inflict Stun (which works with their Ice Nova, by the way) is rather painful.
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