Trash said:Gearbox is working on an fps in the alien universe that quite frankly looks and sounds goddamn awesome.
I mostly agree, but although A2 is a good film on its own, I wish Cameron hadn't turned the alien into a retarded hive-puppy with an only slightly smarter and decidedly un-scary-looking queen. I mean, except for the Queen of Suck, it worked very well for A2, but it also killed the franchise.Azael said:Alien: Resurrection aside, I'd say that Jeunet is a much more creative and innovative film maker than Whedon could ever hope to be.
The first movie of the series is my favorite, by far, but I liked what Cameron did with the sequel in that he just didn't try to copy Scott's formula and instead created it into something different and still very good. All the later movies have fucked things up, the less said about the AvP franchise the better.
Huh? Hasn't the game been called an action/RPG before by Sega?Disconnected said:On topicness: Desslock sort-of hinted the game would have tactical TB combat in a thread on Qt3 the other day.
Yes, and I'm not suggesting you should believe anything anyone says at this point, but this is what I was referring to:Lestat said:Huh? Hasn't the game been called an action/RPG before by Sega?
Desslock said:Yes - with an adventuring party that has a squad-like JA2 or X-com feel, although the game is definitely an RPG.Desslock said somewhere on QT3 several months ago that it was a "tactical" RPG and I believe suggested a JA2 comparison on some sort.
Like that would ever happen.OldSkoolKamikaze said:Please be turn-based…
Gearbox is working on an fps in the alien universe that quite frankly looks and sounds goddamn awesome.
qftOldSkoolKamikaze said:Please be turn-based…
incubation was fucking awesome. the fact that i can't even install it on my machine makes me a sad bunny.onemananadhisdroid said:
good games don't get made by people adhering to "no need for that".Drakron said:if you go by a tactical combat there is no need to move beyond a FPS or a isometric shooter.
jagged alliance, x-com, incubation, quest for glory...Drakron said:Good games also do not have superfluous gameplay mechanics (bad ones do) and yes, they are made by people that adhering to "no need for that" since they FOCUSED games.
that's a standard abstraction of cliche fantasy archetypes, and nothing inherent to, nor in any way defining of rpgs.In RPGs you have 3 basic archtypes ... the fighter, the spellcaster and the thief.