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Alternate Reality remake

Acrin1

Educated
Joined
Jul 19, 2012
Messages
15
I'm still working on Alternate Reality X but I've recently moved over to using Unity 3D to develop it as I felt I had gone as far as I could with C++, SFML and OpenGL without some fairly major recoding. My intention is to use Unity to initially recreate the City and the Dungeon as well as expand the unfinished Arena and Palace areas of Alternate Reality. Eventually I would like to cover the other scenarios as well. Initial work with Unity is going very well with the original maps recreated in Unity so that the player can move around them in full 360 degree 3D. Here are a couple of small Unity web player links for anyone who would like to try it as well as a few screenshots.

The spaceship intro (unfinished) with Atari 8bit graphics: www.crpgdev.com/unity/ARXWeb.html

Simple demo which lets you take a look around the City. You can see the basic walls in place and move around with full 360 degrees of freedom. Use the W, S, A and D keys with the mouse:

http://crpgdev.com/unity/arx.html


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I would appreciate any comments or thoughts you have on the project.

There's quite a lot of discussion and further information on Facebook and Patreon.

Facebook: https://www.facebook.com/pages/CRPG-Dev/277276259054861
Patreon: www.patreon.com/crpgdev

Thanks,
acrin1@gmail.com
 

Acrin1

Educated
Joined
Jul 19, 2012
Messages
15
Hi,

There is now a second Unity 3D based release of Alternate Reality X available to download and play. There are versions for both Windows and Mac OS X. The links are:

Windows: http://www.crpgdev.com/downloads/ARX_0.2_Unity3D.zip
Mac OS X: http://www.crpgdev.com/downloads/ARX_0.2_Unity3D_OSX.zip

Release 0.2 adds:
  • Three Encounter types - Thief, Master Thief and Nobleman
  • Encounter code and interface for attacking and defending, switching weapons and conversations
  • New 3D models to represent solid walls, doors and windows which I created and textured in Blender 3D
  • Initial shop interiors for the Smithy, Tavern and Bank using assets from the Unity Asset Store
  • New music versions of "Armor" and "Waves" by Furious
  • Two new "encounter themes" by Furious
  • Atmospheric, environmental sound effects such as birds chirping (provided by Furious)
  • Rolling textured terrain to replace the flat City floor including trees and grass which sway in the wind
  • Microsoft Windows and Mac OS X versions
There are further details over at:

http://crpgdev.blogspot.co.uk/

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