Pr()ZaC
Scholar
- Joined
- Sep 16, 2005
- Messages
- 431
Since the GERMAN beta patch v1.10 has been launched today (which adds and fixes tons of stuff), I'd like to know from a player and a codexer how this game really is.
Thanks in advance.
Here's an average translation...
Thanks in advance.
Here's an average translation...
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Dialog History
all dialogs which are usefull for the game experience will now be saved.
Within the questlog you can always look back and read them again, and again, and .... you can sort them by dialogs or by quests.
Regesigned Charakters
all character textures got an update and for all Playercharacters and all "story/game related" NonPlayercharacters they have build new models. additonally updated armor models
reputation
charactes collect now "reputation" through battle, this rep-experience will effect the PC skills in a positive way.
drugs
...are available now, including different effects to your characters...
experience for using skills
now you will get experience for use your sills, so find water or pick pocketing, driving, or what ever will give you some extra xp.
balanced fights
all oponents in the second half from the game were balanced and improved. Shadows (Faction in TF) should show now more teamwork and the End-fight were changed a bit, to make it easier to win hehe (maybe they deleted a few snipers ?, hah...
new wapons
futuristic new weapons were add to the game, and they come together with new quests. The skill "small weapons" (?) were improved.
Unique weapons
threre are now 3 unique weapons hidden in the game: a shotgun from hell, a big and heafy plasmagun and a imrpoved deadly sniperrifle. Add. they come with new quests.
new and better weapon balancing
they chaged the whole stats from all wapons to let them fit more effective within the game.
Tooltips add
tooltips are now available for wapons and muniton, to show all related things.
Itemstacks can now be moved and if you press STRG you can pick up or move only one Item.
The id-card (all charakterdetails and information) can now be choosen directly across the Character Icons
weapon adaption (?) will now be displayed within the ID Card
There is a new page within the ID-card from the Character, and there will be a sorted list about your reputation and your weapon adaption.
improved contextmenue
attribute and skill-boni will now be displayed in red and green. red for minus and green for plus changes... add the have now a tooltip
game_Editor improved
select characters with your keyboard, nr. 1 to 6, you can add characters to a selection and you can open directly there ID card.
bullet holes (?)
bullet holes from fights will now be displayed within the game on the surface.
improved long sight (?)
the sight based on things which you can see in the distance have now improved textrures.
quests and dialogs were improved and changing the behaviour from other quests and dialogs.