GarfunkeL
Racism Expert
Looks good!
Thanks.The_Pope said:Ok, took some screenshots. no3d looked fine, but ran at about 3fps.
http://members.iinet.net.au/~theclearys ... 00no3d.jpg
And here's regular 2560:
http://members.iinet.net.au/~theclearys ... 0x1600.jpg
So it runs full speed now? Nice.The_Pope said:-window didn't help, but using both -no3d and -doublebuffer did. Here's a screenshot:
http://members.iinet.net.au/~theclearys ... Buffer.jpg
Yes, that would help to determine at what resolution you start getting graphical glitches (judging from the screenshot you posted, transparency effects don't work).The_Pope said:Should I try arbitrary resolutions in windowed mode and post screens to help test it?
This is a video card related problem, -no3d will help.Wilco said:Hey I get these weird white artifacts around certain static objects and the fleshy mound monsters running on 1280x1024. They seem to vary in severity, sometimes there are several white lines, while at other times they seem to be barely visible.
Here's a screenshot of the old lagoon, where it seems to be prevalent:
http://img399.imageshack.us/img399/9752/oldlagoon.jpg
This is a video card related problem, -no3d will help.
Looks like many people are experiencing hardware compatibility issues, so I've now added the info about -no3d and -doublebuffer to the notes section on the web site.