Double Ogre
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- Joined
- Feb 4, 2009
- Messages
- 765
A few months? The first version of the UAP was released the next day after the thread was started.Mikayel said:Kinda reminds me of Drog's first few months here...
A few months? The first version of the UAP was released the next day after the thread was started.Mikayel said:Kinda reminds me of Drog's first few months here...
FIX COMBAT
Crypton said:Biges said:That's a great news!
I'm looking forward to see results! And if I see them, I'm willing to donate some money
Hehe good point, I've completely forgot about donation :D but I'll be much happier if somebody will be able to provide hosting or create website... this can be called as "donation" too right ?
OgreOgre said:Oh, that. The way you worded it ("but he actually delivered in the end") was a bit misleading.
At the moment, there's not much about his work to be impressed of. He got the basics of the map format, but the most impressive part of his work, the actual art format parser, is not his own. The source code for the fan made art editor (ArtView) has been freely available for a long time. In Delphi.
Biges said:People, people!
Let's not be pesimistic!
It is easy to say "it will not happen", "it is too difficult" etc., but with that attitude it discourages Crypton and other people. I mean is it so difficult to just support the guy? What worse could happen? That the project will not be finished?
Dr.Bloodmoney said:It's a good project idea, even if it's going to be tough, I wish you my best.
One thing though: one of the point of reimplementing a game engine is to make the game available natively on platform where it wasn't. If freepascal is more or less compatible with delphi and is portable, that's not the case of directx, which means it will need rewriting parts of the code if one wants to port it on osx/linux/bsd...
Since reversing and reimplementing a game engine is a very big task, especially for a one man team, I think it would be a pretty good idea to focus a lot on documenting the formats and the engine internals. On one hand, it could motivate some coders to contribute and on the other, everything wouldn't be lost in case the project fails (which is definitely an option, even if you're extremely motivated at the moment).
Well if you finish that remake and release sources... I would kiss you, if you weren't a man!Crypton said:So after I finish my engine, which will be written in Delphi, I'll release source codes, so game may be ported to other systems and consoles.
Crypton said:if somebody will be interested, he will look at AC like you
Cloaked Figure said:btw Jaime, that virus picture is doctored. So no need to take it down from the mod repository thread..