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http://www.archmagerises.com/news/2020/2/6/update-108-3d-dungeon-performance-test-build
http://www.archmagerises.com/news/2020/2/22/update-109-3d-dungeons-gameplay-build-in-march
We’re happy to announce tangible progress on the dungeons those who have pre-ordered can actually see!
It doesn’t look this good yet, but it will!
In preparation to doing the real gameplay release of the 3D dungeons, which is still a few weeks off, we want to see how the tech performs on your computer. Just Win 10/7 users for now.
What This Is
Just a test of the dungeon tech on your computer. To see what the framerate is (green, top left). We have a lot of questions on number of polygons and lights we can get away with in a room. Actually it’s Emily that really wants to know. Load times between rooms should be fast, but if it lags for you, we need to know now.
What It Isn’t
Any fun at all!
Or very impressive!
We’re not finished the gameplay side of this, so there are no game related features to test. This is just a tech test so people can poke around and see the 3d dungeons at work. You can wander around in a dungeon, that’s it.
Instructions
If you want to try this build out, simply enable the Build 12 testing branch in Steam with the password “password1234”. I know, real secure eh?
GAMEPLAY INSTRUCTIONS
Launch the game. You start in a town. This build has Developer keys turned on, so just press ‘d’ to spawn a dungeon level and be teleported into it.
Press “L” to give yourself light.
Once inside a dungeon, you can navigate around left clicking the doors, or use the keyboard arrow keys.
There is a surprise new feature: Hold down the left mouse button and drag around.
Release Note:
Room features, other than doors, are not clickable.
Stairs aren’t working, so just press ‘d’ to generate another dungeon level to walk around in
POST YOUR FEEDBACK HERE ON THE STEAM FORUM:
https://steamcommunity.com/app/506480/discussions/0/1742266586326755980/
Don’t have Access to the Pre-Alpha?
If you want to join in on the development process and conversation, simply place a pre-order and you will get a Steam Key to the pre-alpha.
http://www.archmagerises.com/news/2020/2/22/update-109-3d-dungeons-gameplay-build-in-march
We are happy to report that we are done with the 3D dungeon tech and are now working on the gameplay experience. What’s that mean?
To do this we are changing how the world is generated. Upon player start the world will be full of dangerous monster lairs. Travel will be risky as monsters patrol their territory. Citizens cower in fear behind their walls. Beating back the darkness is one of the first things the players can do.
- Having meaningful things to do in the dungeons.
- Having meaningful reasons to go to the dungeons.
It’s been a long time coming, the team is pumped, and we think we have 3 weeks of work ahead of us. So that means a playable build sometime mid to late march. We want to give ourselves enough time for testing and iterating on the experience so you get something worthy of your time to play!