I was very excited for this game however it is fairly disappointing.
Technically the game is a mess. It runs with 30FPS like many have said and that sucks, but the larger issue is that the FOV is tiny which is a huge problem fighting mobs as you are supposed to fling your legion at enemies, then jump to it at a precise moment... however the camera rarely actually points at where you are flinging him. this is why people say the bosses are most enjoyable because you can just target them and more or less the camera will stick to them but for 90% of fights you are fighting at least 3-4 enemies at a time and it is a mess... and you are doing it all in 30FPS. i guess what i am saying is that the fighting, which is by far the main attraction, ends up as a button masher.
The structure of the game doesn't fare much better although that is mostly a matter of taste, and my taste don't like it
For a hack and slash action game there are long stretches without actual hacking and slashing.
During half of the game you end up solving mundane puzzles that are not very thematic. basically most of the puzzles in this game will be right at home in BOTW for instance. seriously, stepping on 2 panes to unlock the next section, have to hit 3 flying balls at the same time to open the next section. simple and uninspired.
puzzles in action games really break the flow too. for instance you go to training and you get tutorials for all those cool and useful fighting stuff, and next mission was to have to talk to every person in a city block. the mission didn't mark who i need to talk to (just who i have talked to) so I spend the next 45 minutes, ended up watching an youtube video) because there was this kid in a corner not marked in any way, that i had to press A next to.
Or a little later, I am fighting, its good, then I they tell me i have to hit 3 moving balls at the same time. That took a few tries and completely ruined the pacing of the whole level, which was already ruined because there is a dumb puzzle between every fight.
And a lot of bosses are puzzles in themselves, like a mario boss. you have to do specific things to be able to hurt the boss. there is no creativity, just use this skill in this exact way and then you can do dmg for a few seconds, rinse and repeat 20 to 30 times.
in a way the combat is not even that original as it is basically DMC5 crow character, the guy that doesn't fight directly you know but uses animals and stuff.
overall, i think the game is a technical failure and whatever good design may exist I for one could not get to it. i still have strong respect for platinum games and will pre-order their next game no questions asked. they are trying new things, it just doesn't always work out.