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Autoduel - inXile's Armored Warfare? ![Cool :cool: :cool:](/forums/smiles/icon_cool.gif)
![Cool :cool: :cool:](/forums/smiles/icon_cool.gif)
http://en.wikipedia.org/wiki/Interstate_'76On the advisory board, Jaffe is joined by Zack Norman, the creator of Interstate '76
That article is probably about Motorgun, a failed kickstarter where they planned to do new Interstate 76 style game.THE PLOT THICKENS: http://www.engadget.com/2013/05/16/david-jaffe-consulting-on-autoduel-multiplayer-car-combat-game/
Is Jaffe going to be involved with this? Is this going to be an attempt to relaunch that game or a completely different thing using the same title?
Thursday, July 11, 2013
Pixelbionic renames Autoduel to MotorGun with Kickstarter campaign to launch very soon.
Exactly, it's an excellent setting, how could i have forget it !The concept of Auto-Duel is fucking awesome, but the Origin game is so-so... sure, you can walk around town, build & name your own car, equip it with guns, armor, tires, etc and then battle on the arena or do some quests delivering stuff by traveling through various cities via dangerous roads...
Not exactly the most visceral experience. This is a rare example of game that begs for a new, shinny, 3D remake.
Darkwind is an example of turn-based car combat / racing:Hmm, wonder how the car combat might feel as turnbased.
Folks, Autoduel was the shit back in like 1984. This was possibly the first good action rpg ever, one of a couple put out by Origin in that wave of products. The other one I loved was Moebius, but I must be the only person who liked it... so no remakes for that one.
Granted, I did basically break Autoduel by save scumming w video poker in Atlantic City.
You learn and live. There is always next time.Would I knew my hastily made screenshot would travel the world, I would have slap Codex troll on it. http://neogaf.com/forum/showthread.php?t=1128297