Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Avatar Gallery Submission Thread

Do you care about custom avatars?

  • Yes, and I want something done about it.

    Votes: 304 55.0%
  • No, just leave it the way it is.

    Votes: 249 45.0%

  • Total voters
    553
Unwanted

†††

Patron
Joined
Sep 21, 2015
Messages
3,544
Btw the old Uuno avatars with visible interpolation artefacts still show in the folder for some reason. It isn't just me is it? Even the new one has a duplicate.
Infinitron only adds files and doesn't delete. You should've taken note of the original filenames and used them to replace the existing ones.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
4,944
Location
☢️
Last edited:
Unwanted

†††

Patron
Joined
Sep 21, 2015
Messages
3,544
For some reason I can't quote your post, Semiurge ... No, I'm saying Infinitron just chooses to do it this way for convenience.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
4,944
Location
☢️

Ghulgothas

Arcane
Joined
Feb 22, 2020
Messages
1,509
Location
So Below
Base STALKER folder is missing some cuts from other and lesser-known official artworks.
STALKERAdd01.png
STALKERAdd02.png
STALKERAdd03.png
STALKERAdd04.png
STALKERAdd05.png
STALKERAdd06.jpg
STALKERAdd07.jpg
STALKERAdd08.jpg
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
93,306
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Most of the portraits in Archmage Rises are procedurally generated out of overlaid components, but a few are static:

mltcpNl.png
 

Jaedar

Arcane
Patron
Joined
Aug 5, 2009
Messages
8,845
Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
Rance IX

Samples:
RanceIX_1.png
RanceIX_19.png
RanceIX_Freak.png


I'm kinda upset at how this was probably the easiest game in the series to take portraits from, which means it will get a larger gallery than most of the series, despite being a pretty disappointing entry overall.

After this pack is uploaded, the codex will have avatars for every canonical main entry in the rance series (Missing 4.1 and 4.2 which I don't know if I'll bother with, but I can't truly call my vow complete until X has a worthy gallery). マイルストーンゲト!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Top Bottom