Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - coming Fall 2024

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,650
Grab the Codex by the pussy Strap Yourselves In
According to Ziets, Dungeon Siege 3 had a lot of publisher meddling which is how it resulted in what it is. But hey, nice boobs.
Ziets actually said the meddling came from those above his paygrade.
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
6,910
Location
Devlet-i ʿAlīye-i ʿErdogānīye
Huh, strange, the sprite looked more like a flintlock to me, but if they're wheellock they're wheellock I guess.
Also, why the aversion towards firearms in fantasy? I don't get that.

Because of perception of history of most people. The way people generally see it as is you have medieval era, then guns get invented and it's redcoats and then steamboats and Victorian era. So basically that means you have medieval fantasy, steampunk, dieselpunk and cyberpunk. Might as well call medieval fantasy swordpunk at this point, not that it would be inaccurate either considering that what passes as "medieval" is basically an even combination of anything from 12th century to basically 17th century minus the guns. You have people wearing armor from 16th century that was specifically designed with guns in mind or weapons like rapiers that only existed concurrently with guns while guns are conspicuously absent. Not to mention all the architecture & towns etc. are less medieval and more post-renaissance.
 
Last edited:

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,071
Location
On the internet, writing shit posts.
Yeah I noticed that. Like, Pathfinder has bombs, rapiers and plate armor, even though those all coexisted with firearms. Plate armor even reached its peak when arquebus were introduced.
It's as if people have this weird idea that magic retards technological progress, even though castles, swords and armour are all products of technology. I'd argue the contrary; magic would accelerate technological progress as one would be able to use magic as a "shortcut" to advances such as electrical power, heavier than air flight, automatons in the forms of golems, as well as being a tool in studying various natural processes.

It's why I like Shadowrun; I found that setting does a good job at exploring such a concept and doesn't fall into the magic/tech dichotomy that people seems to suffer from.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,752
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Yeah I noticed that. Like, Pathfinder has bombs, rapiers and plate armor, even though those all coexisted with firearms. Plate armor even reached its peak when arquebus were introduced.

In fairness, simple muzzle loading firearms aren't super uncommon in the PF setting. They just don't make much of an appearance in many early APs (and are obviously hated by Owlcat).
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,071
Location
On the internet, writing shit posts.
Yeah I noticed that. Like, Pathfinder has bombs, rapiers and plate armor, even though those all coexisted with firearms. Plate armor even reached its peak when arquebus were introduced.

In fairness, simple muzzle loading firearms aren't super uncommon in the PF setting. They just don't make much of an appearance in many early APs (and are obviously hated by Owlcat).
Fair enough, I did find it really odd how there's no guns in kingmaker when I'm playing a literal alchemist throwing bombs at people, and when there's a city of gnomes who sells you automatic crossbows, as if those are somehow less technologically sophisticated than simple firearms.
There's a reason why the Chu-ko-nu never really took off.

Good to see Paizo is being reasonable at least.
 
Last edited:
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
It's as if people have this weird idea that magic retards technological progress,
Because it would.
In any setting where someone who is smart can learn magic rather than it being something innate, there is a good reason for technology to heavily stagnate.

Hell, this is part of Arcanum's worldbuilding. Dwarves are inherently anti-magical and the reason most technology exists.
 

Nano

Arcane
Patron
Joined
Mar 6, 2016
Messages
4,650
Grab the Codex by the pussy Strap Yourselves In
In D&D it's actually in the lore that the Harpers go out of their way to prevent technological progress. Dunno if there's anything similar in Pathfinder.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,071
Location
On the internet, writing shit posts.
It's as if people have this weird idea that magic retards technological progress,
Because it would.
In any setting where someone who is smart can learn magic rather than it being something innate, there is a good reason for technology to heavily stagnate.

Hell, this is part of Arcanum's worldbuilding. Dwarves are inherently anti-magical and the reason most technology exists.
I just don't agree with that.
As magic would be part of the natural world, wizards and scholars would be that world's equivalent of scientists. Being men of learning curious enough to peruse arcane texts, they would be driven to tinker and experiment on their own, which may result in technological advancements, as their findings would either find their way down to aspiring engineers, or even just produced as a way to gain funding for their studies.

Furthermore, if magic is sufficient enough to stagnate technology, wouldn't that mean that the world wouldn't progress pass stone age technology, as society would devolve into a case of whoever can throw the biggest fireball wins?
I just don't see the logic in the world suddenly stopping at an arbitrary technological point all because of some men with silly hats, unless there was a concerted effort to suppress it as part of some sort of political power play. Much like how the Tokugawa shogunate banned firearms and western imports and how the Ottomans banned the printing press.

In D&D it's actually in the lore that the Harpers go out of their way to prevent technological progress. Dunno if there's anything similar in Pathfinder.
That would make the most amount of sense, yes.
 

KateMicucci

Arcane
Joined
Sep 2, 2017
Messages
1,676
Might as well call medieval fantasy swordpunk at this point, not that it would be inaccurate either considering that what passes as "medieval" is basically an even combination of anything from 12th century to basically 17th century minus the guns.
This is a great observation and a great term. Swordpunk. It perfectly sums up what's wrong with modern fantasy settings.
 

KateMicucci

Arcane
Joined
Sep 2, 2017
Messages
1,676
I bet all of my money that this will be set ages before POE so they don't have to add flintlock guns.
guns in pillars are matchlock, not flintlock
Kind of, its weird.
The long arms are matchlocks (they are called arquebus), but there were no such thing as matchlock pistols. That's more of a wheel lock/flintlock thing.
Which really doesn't make sense if you're familiar with the history of arms development but that's how it is.
There are extant matchlock pistols in Japan. https://www.bing.com/images/search?q=japan+matchlock+pistols

The sprites for the guns don't match the stated ignition mechanism on most PoE guns. Don't assume that the PoE team had any idea what they were doing.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,071
Location
On the internet, writing shit posts.
I bet all of my money that this will be set ages before POE so they don't have to add flintlock guns.
guns in pillars are matchlock, not flintlock
Kind of, its weird.
The long arms are matchlocks (they are called arquebus), but there were no such thing as matchlock pistols. That's more of a wheel lock/flintlock thing.
Which really doesn't make sense if you're familiar with the history of arms development but that's how it is.
There are extant matchlock pistols in Japan. https://www.bing.com/images/search?q=japan+matchlock+pistols

The sprites for the guns don't match the stated ignition mechanism on most PoE guns. Don't assume that the PoE team had any idea what they were doing.
Wow that's really interesting. The more you know.
 

Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
You have people wearing armor from 16th century that was specifically designed with guns in mind
this should be tattoed on the backs of every gun-phobe from here to cathay

people who can't stomach the only early modern fantasy in the world because it's not '''''''''''''''medieval''''''''''''''' enough are below contempt. medieval fantasy settings have been garbage for 40 years now and they still ask for more of that same slop.
 

copebot

Learned
Joined
Dec 27, 2020
Messages
387
Industry is more the transformative technique than technology and artisanry alone. The Japanese became one of the world's largest firearm producers in an inordinately short period of time, all without industrial methods. They even became one of the world's leading arms exporters. Magic is hard to distinguish from sufficiently advanced artisanal technique, but industry is what transformed society in a pervasive fashion. The depiction of magic in pop fantasy often has it replacing industry but not necessarily impeding technology per se. One reason why fantasy is compelling is because it depicts pre-industrial social dramas in a dramatic, accessible, and compelling way. Industrialization, although pretty rapid in the some regions, really took quite a long time, and is still ongoing in many regions of the world.

The social difference is perhaps more important than technology. A refrigeration prototype from the early-mid 19th century is a curio -- not too different from a magic item from the D&D manual. Refrigerated train cars are socially transformative: it makes it so the development of cities like Chicago are possible, and industrial workers in cities can now eat meat for lunch. An airplane prototype is a cool project for two brothers with a barn, hand tools, and some know-how. Ubiquitous jetliners that fly around the world selling cheap tickets for seats enables the creation of an entirely new class of business travelers.
 

FreeKaner

Prophet of the Dumpsterfire
Joined
Mar 28, 2015
Messages
6,910
Location
Devlet-i ʿAlīye-i ʿErdogānīye
And as Avellone put it during his May of Rage, they succeeded in spite of the owners, not because of them.



The meddling with regard to narrative came from Feargus himself who became even worse when it came to their DSIV pitch according to Avellone. :M

Feargus micromanaging projects seems to be behind some of the biggest issues in Obsidian games.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Something worth considering if you're doing worldbuilding is that the temporal relation inventions have with regards to each other aren't something that should be inherently projected upon another world. For example, if Europe had ready access to natural deposits of nitrates, who knows what course firearms would have taken or when they would have been invented.

I just don't agree with that.
As magic would be part of the natural world, wizards and scholars would be that world's equivalent of scientists. Being men of learning curious enough to peruse arcane texts, they would be driven to tinker and experiment on their own, which may result in technological advancements, as their findings would either find their way down to aspiring engineers, or even just produced as a way to gain funding for their studies.
You've yet to give a reason why beyond "scientific curiosity." I'm sure there are plenty of outdated inventions that could still be invented right now in our world without magic, why aren't they being invented?
I will make exactly one assumption: The light cantrip exists. That's all.

Do you know how much effort went into wiring entire countries up with electricity just to provide lighting? If an average joe could just cast a light cantrip at will that took zero effort, what use is there for the lightbulb? Especially the extremely inefficient and dim early ones that are pretty much nothing like our modern lights and supplying electricity to was a difficult task? Sounds like a small change, right?
We've just made a absolutely massive departure from our history. The reason entire countries wired up with electricity was lightbulbs. The tagline for a 1917 Sear's catalogue was "Use your electricity for more than light"
light.jpg


The light cantrip completely altered history and the progress of humanity irrevocably forever.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom