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Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - coming February 18th

Cohesion

Codex made me an elephant hater.
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Considering the current Microsoft/Xbox crisis, its kinda funny the extra weight this game has on its shoulders
Developers developers developers.
More like
tenor.gif
Sweating from all that coke.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,643
Lower your expectations folks! We've only had 200 people working on this for 5 years! Don't expect a lot of features or content! We're the underdog so you should support our work! Just don't expect it to be good...
 

Lemming42

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Nov 4, 2012
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The Satellite Of Love
I'm still not recovered from The Outer Worlds. Genuinely scarring experience. I'm not ready for more. I can't take something like that again. I'm not fucking ready. Why can't the company just go bust and the game get scrapped before release.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
689
I'm still not recovered from The Outer Worlds. Genuinely scarring experience. I'm not ready for more. I can't take something like that again. I'm not fucking ready. Why can't the company just go bust and the game get scrapped before release.

The Outer Worlds at least has vets like Cain. You should be scared of the games that will be coming out of Obsidian without them around. They have a high chance of making The Outer Worlds look like Skyrim in comparison.
 

Lemming42

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The Satellite Of Love
The Outer Worlds at least has vets like Cain. You should be scared of the games that will be coming out of Obsidian without them around. They have a high chance of making The Outer Worlds look like Skyrim in comparison.
I get the impression Cain's influence over many things was minimal, the guy had a story about how it took him two weeks to get a small tweak made to enemy AI because of the bizarre chain of command at Obsidian.

Plus while pretty much every aspect of TOW is a trainwreck, the writing is the real shocker, and Avowed is surely going to be written the same people. I could just about have tolerated walking around an empty-ass world getting into the worst gunfights in gaming history if it weren't for the mind-rending shit of every single line of dialogue in the game. I guess Avowed might be an even wilder ride but I struggle to imagine how.
 

Poseidon00

Arcane
Joined
Dec 11, 2018
Messages
2,218
Need more games like Deadfire and The Outer Worlds.

At least Deadfire had satisfying build autism, I actually enjoyed some segments of that.

Outer Worlds was so insufferably bland by the time I met Parvati I had absolutely had enough, I quite playing the game seriously, and just attacked anything and everything I saw. I still got bored of it within the hour.
 
Shitposter
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May 1, 2024
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438
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Neverwinter, Always Sunny
At least Deadfire had satisfying build autism, I actually enjoyed some segments of that.

Outer Worlds was so insufferably bland by the time I met Parvati I had absolutely had enough, I quite playing the game seriously, and just attacked anything and everything I saw. I still got bored of it within the hour.
I enjoyed The Outer Worlds (TOW) because almost every quest has non-lethal solutions. In any other RPG, the same scenario would likely present binary choices about who you'd kill. From what I remember, there are only one or two exceptions in TOW. Additionally, the level design is good, offering you the option to sneak past enemies, which is useful when you don't need to kill them for xp farming. I personally think combat should reward the least amount of XP, so that quests have a bigger impact on character progression.

Combat is definitely not the game's strong suit, and build variety is also weak (and picking perks like it's a button instead naming them to make them unique definitely does not help). It's understandable that people expecting a game like New Vegas might be disappointed, since TOW is essentially Arcanum with First person combat.

That being said, the foundation is good and they can easily make better game for the sequel. It needs refinement.
 

Spukrian

Savant
Joined
May 28, 2016
Messages
829
Location
Lost Continent of Mu
Additionally, the level design is good, offering you the option to sneak past enemies, which is useful when you don't need to kill them for xp farming.
Sneaking in The Outer Worlds is very good, but you know what's even better? Backstabbing and then murdering every enemy in melee combat. Works against all types of enemies.*

* = All enemies except Primals.
 

IHaveHugeNick

Arcane
Joined
Apr 5, 2015
Messages
1,870,558
I wouldn't say TOW builds are necessarily bad, the character system itself is pretty solid. It's just that even on Supernova the game is way too easy to bother with minmaxing. You can max whatever and it's gonna work good enough.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Can't wait for juvenile californian women trying to write aping Marvel with those quirky and "oh so funny" interactions and half of the NPC cast being troons telling their unique snowflake stories.
 

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