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Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - Early Access on February 13th - coming February 18th

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,724
Location
Grand Chien
Larian sold a pre alpha with the promise of fixing it and then wrapped up BG3 with a final most rushed and buggy act that no reviewer actually played through anyway.
Who cares? This is the Larian MO and has nothing to do with how greedy they are. If anything, keeping a game in early access for 2 years ensures lower sales because it kills the hype of the big initial launch, while at least delivering one properly polished act.
Oh my hecking Fauci, did they release "free" enhanced editions? Did you play D:OS on release, it was a complete piece of shit that makes indie unity games look polished.
Why you lying? Release version of D:OS was perfectly fine, playable, and actually better than its EE version.
I have grown jaded of Larian because they consistently overpromise and then shit the bed, and BG3 is the worst example of this and they got away with it with some enhanced edition pr bullshit yet again
Larian was great when every one of their games was something new and inventive. Now that they made it big with D:OS and every game of theirs is just D:OS with a fresh coat of paint and increasingly more wokeness, there's no point playing them. But you've gotta give them credit for not milking any of their projects.
It is better than any iteration of DnD in videogame format. DnD sucks major ass in videogame format despite having great games. Pathfinder was always better, and PoE did a great job too
DnD also has a problem right now in that they pushed abstraction a little bit too far. Nobody knows what the stats even represent, at this point. Nobody knows what HP is actually supposed to represent. It's all left to the imagination and rationalizations of R*dditors and midwits. 5e is one of the most abstract and least realistic systems possible.
Yes, which is why Tyranny and PoE did it better. They actually solve exactly this issue.
Nigga what? The crux of PoE's system is that you need to work out and pump iron to increase your strength (Might lol) if you want to get better at chucking fireballs. It's as retarded as an RPG system can possible get. But then it gets even more retarded with countless inconsequential % bonuses and the Balance Man's ceaseless attempts to make everything equally viable. Any edition of D&D, no matter how bad, is infinitely better than that.
POE attributes don't even work because Resolve is completely useless for any character that isn't a tank

So Sawyer failed at the first hurdle
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,636
Pillars of Eternity 2: Deadfire
That was true in PoE, less so in Deadfire, where it has a big impact on harmful effect durations (including self-afflicted, like Immolation or Forbidden Fist).
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,724
Location
Grand Chien
That was true in PoE, less so in Deadfire, where it has a big impact on harmful effect durations (including self-afflicted, like Immolation or Forbidden Fist).
I mean it's still mostly irrelevant, most of the time people dump it because it is the least variable stat by far

3 RES gives you an extra +20% duration on a harmful effect. I dunno about you but I never sat in a boss fight and thought 'shit, if only this debuff was 20% shorter, I would be winning right now'

A debuff either must be removed, in which case you use a protective spell, or you play around its effects, in which case +20% duration on it is irrelevant
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,469
Attributes are shit, feats are shit, leveling your character feels like shit, the story is shit, the writing is shit, the setting is shit... Why is anyone assuming Avowed will be better?
 

kapisi

Educated
Joined
Nov 28, 2022
Messages
239
Codex is all about quantum physics, folks. Opinions are like entangled particles

muh attribute checks in dialogue (Resolve A) ~~~ muh dump stats (Resolve B)

shit is bland and boring (Italian niggas A) ~~~ shit is not realistic enough (Italian niggas B)

we didn't have graphix in old school ~~~ fucka those textures??

Click on a thread to collapse the wave function!
 

ADL

Prophet
Joined
Oct 23, 2017
Messages
4,237
Location
Nantucket
If it was a budget title, they should've priced it as such, and not at $60.
That's not Obsidian's call. It was a AA game where they got to keep the IP and Take Two (arguably the greediest publisher out there) got the lion's share of the cash.

Avowed and The Outer Worlds 2 will be better indicators of their trajectory.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,484
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
There is a "leaked" 9,5/10 review floating around. I looked up the site, and they gave Veilguard a 10/10, so it's not even worth my time.
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
3,848
"9.5 / 10.0 Feb 12, 2025 Avowed marks another triumph for the folks at Obsidian. Through its gorgeous world, memorable characters, frenzied combat, and intuitive yet deep customization system, it highlights player agency. Everywhere in its gameplay and narrative, ensuring that each playthrough offers something new. More importantly, it does so while never compromising the strength of its core story.".

Outlet: But Why Tho ?
:hype:
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,724
Location
Grand Chien
"9.5 / 10.0 Feb 12, 2025 Avowed marks another triumph for the folks at Obsidian. Through its gorgeous world, memorable characters, frenzied combat, and intuitive yet deep customization system, it highlights player agency. Everywhere in its gameplay and narrative, ensuring that each playthrough offers something new. More importantly, it does so while never compromising the strength of its core story.".

Outlet: But Why Tho ?
:hype:
I, for one, can't wait to meet these 'memorable' characters

:codexisforindividualswithgenderidentityissues:
 

Sherry

Arcane
Joined
Jan 17, 2017
Messages
470
Location
Shrine of Compassion
"9.5 / 10.0 Feb 12, 2025 Avowed marks another triumph for the folks at Obsidian. Through its gorgeous world, memorable characters, frenzied combat, and intuitive yet deep customization system, it highlights player agency. Everywhere in its gameplay and narrative, ensuring that each playthrough offers something new. More importantly, it does so while never compromising the strength of its core story.".

Outlet: But Why Tho ?
:hype:
Hi.

The outlet is Open Critic. The reviewer is Charles Hartford. It has been taken down until the embargo lifts tomorrow.

rTxXYfF.jpg


Thanks,
Sherry
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
3,848
"9.5 / 10.0 Feb 12, 2025 Avowed marks another triumph for the folks at Obsidian. Through its gorgeous world, memorable characters, frenzied combat, and intuitive yet deep customization system, it highlights player agency. Everywhere in its gameplay and narrative, ensuring that each playthrough offers something new. More importantly, it does so while never compromising the strength of its core story.".

Outlet: But Why Tho ?
:hype:
Hi.

The outlet is Open Critic. The reviewer is Charles Hartford. It has been taken down until the embargo lifts tomorrow.

rTxXYfF.jpg


Thanks,
Sherry
Charles Hartford
?
Charles-Hartford-.webp
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,543
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Reviews five days before launch, eh? For comparison, The Outer Worlds reviews went out three days before it launched.

Maybe we'll get the launch trailer too.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
21,863
"9.5 / 10.0 Feb 12, 2025 Avowed marks another triumph for the folks at Obsidian. Through its gorgeous world, memorable characters, frenzied combat, and intuitive yet deep customization system, it highlights player agency. Everywhere in its gameplay and narrative, ensuring that each playthrough offers something new. More importantly, it does so while never compromising the strength of its core story.".

Outlet: But Why Tho ?
:hype:
I, for one, can't wait to meet these 'memorable' characters

:codexisforindividualswithgenderidentityissues:
The glorious time is upon us! Twinks of the Living lands Unite!!
 

Orange Clock

Educated
Joined
Jun 5, 2022
Messages
123
"9.5 / 10.0 Feb 12, 2025 Avowed marks another triumph for the folks at Obsidian. Through its gorgeous world, memorable characters, frenzied combat, and intuitive yet deep customization system, it highlights player agency. Everywhere in its gameplay and narrative, ensuring that each playthrough offers something new. More importantly, it does so while never compromising the strength of its core story.".

Outlet: But Why Tho ?
:hype:
I, for one, can't wait to meet these 'memorable' characters

:codexisforindividualswithgenderidentityissues:
The glorious time is upon us! Twinks of the Living lands Unite!!
Eora’s fampyrs we’re so back!!
 

Zibniyat

Arcane
Joined
Jun 22, 2014
Messages
6,567
The game is woke as hell. It has nonsense like women being the property owners in a pseudo-Bronze Age setting, and women being frontline fighters in the Scarlet Chorus (and of course, being the most badass fighters of them all).
This kind of stuff has been a non-controversial part of sci-fi/fantasy settings for decades.

"Non-controversial" according to "standards" of the majority, you mean. I can enjoy a game for the good things it has to offer, ignoring the bad, but i always found it disgusting how relativism and nominalism are portrayed as a "standard" or "normal". "Female fighters" were always and will always be an utterly idiotic idea.​
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,171
Reviews five days before launch, eh? For comparison, The Outer Worlds reviews went out three days before it launched.

Maybe we'll get the launch trailer too.

They want people spending $90/$25 on Gamepass to unlock that Early Access.

"Female fighters" were always and will always be an utterly idiotic idea.

RPGs are power fantasy. It's a number of RPGs players' power fantasy to play a physically strong woman.
 

scytheavatar

Scholar
Joined
Sep 22, 2016
Messages
767
Trying to balance all attributes to be equally relevant to all classes is dumb af anyway.
Could have worked if he didn't have that autistic fixation on having exactly 6 attributes because D&D.

It doesn't work because from the beginning dump stats was never bad design. In real life people have strengths and weaknesses, why would it be any different in fantasy? What should a Wizard be forced to be strong and a fighter forced to be intelligent?

Sawyer committed the crime of designing in a white box and thinking forcing players into more choices is good design. He committed the same sin that the D&D 4E designers committed, where the idea of the theater of mind wasn't considered.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
37,171
It doesn't work because from the beginning dump stats was never bad design. In real life people have strengths and weaknesses, why would it be any different in fantasy? What should a Wizard be forced to be strong and a fighter forced to be intelligent?

Sawyer committed the crime of designing in a white box and thinking forcing players into more choices is good design. He committed the same sin that the D&D 4E designers committed, where the idea of the theater of mind wasn't considered.
This is ultimately a game, not a simulation of reality. He wanted compelling trade-offs rather than "If you want to play this class you need to ignore these attributes and choose this." His ultimate preference would have been no attributes at all, but he had an irrational obligation to be as superficially D&D-like as possible.
 

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