luj1
You're all shills
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I think the problem is that gamedev changed fundamentally
Educated chads with vision and balls (Carmack, Romero, Rolston, whatever) were replaced by (1) CalArts pseudoeducated hipsters with mental disorders, and/or (2) businessmen who don't even play games, nor have they read anything in their lives
Large teams, big budgets, etc., it all produced way worse games than ever before
These teams where everyone has a say (and it's all ran by a spineless dude) are a disaster - 99% of teams today
Educated chads with vision and balls (Carmack, Romero, Rolston, whatever) were replaced by (1) CalArts pseudoeducated hipsters with mental disorders, and/or (2) businessmen who don't even play games, nor have they read anything in their lives
Large teams, big budgets, etc., it all produced way worse games than ever before
These teams where everyone has a say (and it's all ran by a spineless dude) are a disaster - 99% of teams today