Download != size on disk.It takes around 80Steam requirements list that this game needs 150GB of hard drive space. Is that true?
Download != size on disk.It takes around 80Steam requirements list that this game needs 150GB of hard drive space. Is that true?
I also installed some games with long loading times on C: because that was the only SSD I had. I have another one now and it isn't as cramped ;dHm, okay. Also instaling on C... that's some haram.
You can just kill off the wretched bloodsucker and make the world a better place.Never rolled fem char, so how the heck should I know? The dude just jumps MC at sleep and tries to suck off (blood allegedly)...also mannerism. Also "female" players.Gay vampire is totally halal tho...
You know, I thought he was gay, but it seems there are romantic scene with him and female main characters, so I will guess the companions are "player sexual" so to speak
I have avoided learning anything major about this game and I never play early access or beta test games because I dont want to know anything about the mechanics and gamepla
I implicitly trust Larian to deliver on excitement and entertainment
DOS2 released September 2017. Definitive edition released in 2018, EA was 2016.My interest in BG 3 at this point is purely mathematical.
D:OS2 had a staggering success at the first Beta
But only ~1/3 of Beta players were back for a full release.
BG 3 performed twice worse, despite all its lustre, big name and full VA:
So now I am very curious if Swen rabid advertising and press coverage will turn its release into biggest RPG event of the last decade, or the audience will be fed up with the it long before game is cimplete and it will repeat D:OS 2 fate - important, but "not a Skyrim".
Actual data: https://steamcharts.com/app/435150
DOS2 saw about a 50x increase in players at release over EA
And yes, the EA really was 2016 before you pretend otherwise
https://www.pcgamer.com/divinity-original-sin-2-is-out-now-on-early-access/
nope, it was full EA. I know because I bought it on Steam in EA.Actual data: https://steamcharts.com/app/435150
DOS2 saw about a 50x increase in players at release over EA
And yes, the EA really was 2016 before you pretend otherwise
https://www.pcgamer.com/divinity-original-sin-2-is-out-now-on-early-access/
There is numbers for 2016 but it looks like some kind of limited access for a select few (backers?)
Not good for any statistics.
Your numbers are completely off.My interest in BG 3 at this point is purely mathematical.
D:OS2 had a staggering success at the first Beta
But only ~1/3 of Beta players were back for a full release.
BG 3 performed twice worse, despite all its lustre, big name and full VA:
So now I am very curious if Swen's rabid advertising and press coverage will turn its release into biggest RPG event of the last decade, or the audience will be fed up with it long before the game is complete and it will repeat D:OS 2 fate - important, but "not a Skyrim".
...codex.So who told Swen to take out everything that is fun about the combat?
Of what "fun" are you exactly talking about, to be clear?So who told Swen to take out everything that is fun about the combat?.
Turns out, removing surface feature from cantrips was just a strategic move by sleazy bastards. I bet 90% of the "removed" barrels were just strategically relocated onto the next acts then, probably.Oh, so Chromatic Orb deals less damage and creates a motherfucking surface. I see. Fuck you too, Swen.
Surfaces aside every time I watch Swen Vincke playing his own titles I can't help but being annoyed about how gleefully he does whatever in his power to leverage exploits, cheese their own broken mechanics to the best of his capabilities, etc, etc.And then they wonder why nobody takes swentards seriously, he cants help himself but to put surface "gameplay" everywhere.
go away joshSurfaces aside every time I watch Swen Vincke playing his own titles I can't help but being annoyed about how gleefully he does whatever in his power to leverage exploits, cheese their own broken mechanics to the best of his capabilities, etc, etc.And then they wonder why nobody takes swentards seriously, he cants help himself but to put surface "gameplay" everywhere.
It's not an exception in his playstyle, it's what he constantly focuses on, to the point that even a lot of users on their forums are starting to call him out.
For example the fact that the keeps leveraging the trick of keeping party members out of combat in stealth and then use them to break the initiative queue at convenience.
A serious developer would say "Well, this is silly, we need to do something to limit this" (and it wouldn't even take much work to address it, frankly). Conversely Swen Vincke boasts about it; he giggles while showing his own broken mess on an official streaming and puffing his chest.
Hmm, clearly that's "samodur" problem, someone needs to oppose him sometimes, although that might be risky for a career. A tiny bit of Josh won't do any harm here. Also transition to DnD 3.5Surfaces aside every time I watch Swen Vincke playing his own titles I can't help but being annoyed about how gleefully he does whatever in his power to leverage exploits, cheese their own broken mechanics to the best of his capabilities, etc, etc.And then they wonder why nobody takes swentards seriously, he cants help himself but to put surface "gameplay" everywhere.
It's not an exception in his playstyle, it's what he constantly focuses on, to the point that even a lot of users on their forums are starting to call him out.
For example the fact that the keeps leveraging the trick of keeping party members out of combat in stealth and then use them to break the initiative queue at convenience.
A serious developer would say "Well, this is silly, we need to do something to limit this" (and it wouldn't even take much work to address it, frankly). Conversely Swen Vincke boasts about it; he giggles while showing his own broken mess on an official streaming and puffing his chest.
Not sure why you think this is something negative. If anything this proves Swen is a true gamer at heart.Surfaces aside every time I watch Swen Vincke playing his own titles I can't help but being annoyed about how gleefully he does whatever in his power to leverage exploits, cheese their own broken mechanics to the best of his capabilities, etc, etc.
It's not an exception in his playstyle, it's what he constantly focuses on, to the point that even a lot of users on their forums are starting to call him out.
For example the fact that the keeps leveraging the trick of keeping party members out of combat in stealth and then use them to break the initiative queue at convenience.
A serious developer would say "Well, this is silly, we need to do something to limit this" (and it wouldn't even take much work to address it, frankly). Conversely Swen Vincke boasts about it; he giggles while showing his own broken mess on an official streaming and puffing his chest.
He's the McDonalds equivalent of a bro, flashy looking and well marketed, but tastes badSwen is a true bro.