The Nameless One
Educated
Worst offender is they could've done something that was either simultaneous/subsequent to the Bhaalspawn saga, but decided to keep sucking the 5E tit and play safe. Even while a mess on its own, the Illithid-coming-out-of-the-woodwork idea wasn't terrible until they decided to give it the "plot twist" meme by making it a surprise that the PC's ass was bondaged by king squid the perv into irresistible puppetry and no tadpole removal till the end because it's the end, a weak excuse for making the writing linear until you get to "pick your ending™" authorization.That was the point from the start. Name recognition. The game has nothing to do with the Bhaalspawn Saga and all references to it were purely added to justify the name.D&D isn't really as special or outstanding as it used to be since a very long time, mainly because of the WotC treatment. If the wokeniks behind Cuckfinder knew how to get a setting right, they could've become a viable alternative, but there's little if any settings left to adapt into cRPGs.I may have quoted the entire RTwP library of CRPGs in a single sentence, but you can't even name a single game without going into a different genre altogether. Name ONE (1) big western fantasy RPG. Even better, name ONE (1) big western fantasy RPG that adapts D&D.You just literally quoted almost entire RTwP library of RPGs in a single sentence lmao. And like 3 studios made all of them as explicit spiritual successor to BG. There's a single series of TB games that have more games in them than the entire library of RTwP, like Dragon Quest or SMT. As i said, TB fans are persecution complex having weirdos.BG1, BG2, IWD1, IWD2, NWN, NWN2, DA:O, Pillars of Eternity, Deadfire, Tyranny, and Pathfinder: Kingmaker
BG3 takes many dumb liberties, but at least it tries to adapt D&D in a TB system as faithfully as a Belgian brain permits. That's something we hadn't seen in mainstream CRPGs in a long time.
What's so huge about adapting a TT setting into a cRPG anyway? Smells like some people want to make BG3 sound like everything it isn't, like being a true sequel to the classics and not a Divinity reskin.
The story is extremely retarded the longer you think about it.
If instead they didn't rely on AI to write an actual plot, they could've at least:
1) made the option from the get go to remove the tadpole to shove it up squidward's ass later, and thus have the PC find alternatives, like maybe getting Gale helping out with that instead of simping for Mystra, to lift what could be one of the most anti-climatic dialogues ever. (if magically adultering a damn tadpole is possible, then relying on other things magical to subdue the brainy is also possible)
2) provided an option for Viconia to help in the end, instead having to opt into the absurd black-and-white options of either replacing her with Shadowham or turning her over, especially when you took the fucking job of going through the Gauntlet of Shar and succeeding, regardless of Shadowham's alignment, something that held little if no reward beside loot.
3) provide with questlines that aid the city without the being forced to use companions you don't want (Ie. Wyll's to save Ravengard), especially since getting gortash's ass handed to him should create a bit of a stir in town, something that's not reflected at all when going through the streets - and the game expects you to just gear up and blaze against Bhaal's she-bitch.