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Batman: Arkham Knight

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,566
Short-sighted writers/storyfaggots, utter dweebs the likes of which enjoy modern cape superhero shit, graphics whores, sellouts, women, and just the average retard gamer in general killed this once awesome hobby.

:negative:

Well alot of shitty writers and fanboys think Batman should be a Gary-Stu man-god, so easy mode is how they think it should feel play as him.

There's "easy mode" games which are to a degree acceptable and then there is absolutely braindead mode like this and most action games of that era (late 2000s-early 10s).
 
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Ash

Arcane
Joined
Oct 16, 2015
Messages
6,566
That almost entire screenshot is a horror show to me. I am almost impressed by dedication to such bad taste!

Also, there was a Legend of Korra game?
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
25,048
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
That almost entire screenshot is a horror show to me. I am almost impressed by dedication to such bad taste!

Also, there was a Legend of Korra game?
Yeah, by Platinum Games. $15 and not worth more than that though bc content/encounter-wise it doesn't give you much time to play with the combat.

Edit: In the NBA games I was playing Fantasy/campaign/manager mode. Always super-sim mode, actually learning plays, etc. I'm weird.
 
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Mangoose

Arcane
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Joined
Apr 5, 2009
Messages
25,048
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
Change your name to Manchild. Even that my younger kid self finds offensive, as as a child I sought mentally-engaging content, not meaningless virtual tours of no substance. How in the actual fuck did you get 171.4 hours out of this piece of shit game?
A shitload of time tweaking texture streaming
Stupid Riddler shit
A determination of beating this shit no matter what.

You think I enjoyed this? No. I wanted to beat it for what it was.

Spite.

I run on spite.

Edit: Manchild has nothing to do with Mongoose

Edit 2: I already played PST as a child - and have replaced many times since - same with FO1/2... So I'm kinda out of games that are mentally challenging. And yes I have played DOS and DOS2.
hahaha. I feel like I know you. I think I recognize that avatar, posting style and unconventional mentality (terrible taste!). Have you played Deus Ex?
Yah I've played Deus Ex. I've played all the KkkkoDexReckkomended (see my join date), and they don't show up on Steam because that was before I used Steam.

In my Steam pic is my 3rd time through the BG trilogy I think.

I'm still waiting on memories of PST to disappear and then you'll see hours in that lol.
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
25,048
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
See Dying Light for a open world game with far more meaningful, skill-based traversal.
Every Batman origin story I read as a kid showed him practicing gymnastics as part of his training. Missed opportunity, flying virgin Wayne vs. roof-jumping chad Crane.
I fixed that in GK mwahha


You made a Spider-Man game instead.

Batman swings from rooftop to rooftop (blimp to blimp) to be honest. He never glides.

But yes, I did what I could to provide a continuous, flowing travel system without hitting the ground. (GK didn't have Glide for everyone, and everyone's travel style sucked ass anyway until I went in with experimental redesigns of them)

The whole point it is for gameplay, not for looks. Which is basically my philosophy. Even graphics serve gameplay first and foremost - suspension of disbelief is a necessity.

Edit: It's the bounce part that I was hesitant about.

But it turns out it's my most popular mjod lmao
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,542
I think I hate the outfits in Gotham Knights even more. All of them. Would most wanna play as Batgirl, but she uses the lame nightstick instead of her fists. Never gave a shit about Red Hood. Oh yeah, he was once Robin... Are you serious? Batgirl, two former Robins and the current Robin? What were they THINKING?
 

Mangoose

Arcane
Patron
Joined
Apr 5, 2009
Messages
25,048
Location
I'm a Banana
Divinity: Original Sin Project: Eternity
I think I hate the outfits in Gotham Knights even more. All of them. Would most wanna play as Batgirl, but she uses the lame nightstick instead of her fists. Never gave a shit about Red Hood. Oh yeah, he was once Robin... Are you serious? Batgirl, two former Robins and the current Robin? What were they THINKING?
I know. They didn't even include iconic costumes.

That's why I did it for them.

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Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,542
Getting so much useless information about uploading scenes to YouTube without copyright claim and removal. I really want to use these Batman clips. Mirror the image? Play it in windowed mode over desktop? Wonder if I should just record my TV, like SumDrunkGuy. God damn. They don't even respect fair use, as I recall.

If I simply can't monetize, then I don't care. Never have before. But experience tells me the vid would be blocked completely.
 
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Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,542
Wow, Ra's al Ghul chapter was so bad. Gonna have to write another three paragraphs about this and the bosses in general, damn.



Material already covered, in same continuity, judging from Batman's familiarity with the father and daughter. Even threatens to kill Talia to make Batman take his place again.

Very generic video game hallucination, where it's all too weird and yet too real. The kind of dream you would never have because the landscape makes it so obvious that it's a dream that you would wake up, SHIT compared to episode 30, Perchance to Dream.

Poor boss design that throws the normal combat out the window for dodging huge swords coming through the sand and magic blasts, despite the default walk (forcing you to hold A to run and double-tap to roll from Ra's' attacks and clumsily stop the run as you shoot the electric gun through gaps of a spinning protective circle.), whereas normal fights make him run after the combo started and hardly used dodge). Each stage of boss features a checkpoint in part because the developers KNEW the design was too weird and would set players up for failure after the game did not establish the style of play earlier.
 

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