Monk and original Sarge. Bad talents still decent Resolve, Attack and FAT. LACK of RECOVERY is his biggest downside. Armed with Unique axe even if he was using Polearm before(he was using that amazing Unique Polearm). Backstabber taken to increase his attack score(at the cost of Battle Frenzy). Battleforged completely unnecessary - should taken Recovery.
Daytaler - Iron Lungs. Cheap and quite decent with good overall stats. Could keep him as he also have decent build. Nothing amazing to be honest but pretty solid. He don't excel at anything - still his good stats and good defense score keep him alive. Could switch Gifted and or Brawny for Indomitable and/or Reach Advantage but then he would suffer FAT deficiency. Not bad for medium armor user. Especially from that low tier background.
Squire. Not good talents but great starting attributes. Little better defense and more HP than Daytaler but lack iron Lungs. Lack good attack score - Backstabber try to remedy this(but maybe Fast adaptation would be better for two hander user. Not impresed - he is 2x more costly than Daytaler - he definitely lack good talents. Overall not bad but little too costly for what he bring.
Drunken Poacher. He wasn't drunkard when he join tho. He just see too much shit. Cheap and with Great FAT. Good support archer - but his low attack score make him unreliable on long distances. Dodge unnecessary. Lone wolf taken as experiment - to increase his attack scores but its not really convenient to use. His attack score is to low to benefit greatly - and he isn't good at long range.
Three Guards - Brawler, Caravan Guard and Militiamen. Similar talents and attributes. Overall solid shield bros but could use some perks exchange.
>Brawler - Greedy and to costly compared to other ones. Could switch Battleforged for either Shield Expert or Indomitable.
>Caravan Guard - cheapest one, best perk choice from three one perk in reserve
>Militiamen - Lack Recovery(instead he have Battleforged)
Overall they serve well on battlefield as a anvil.
Three Lancers. Caravan guard, Militiamen and messenger. messenger is lucky enough throwaway that survive long enough.
>Caravan Guard - cheap, solid attributes, unnecessary Battleforged(should take Shield Expert instead).
>Militiamen - amazing Defense score, low FAT, NO RECOVERY(should taken it instead of Indomitable).
>Messenger -low both Resolve and Defense compared to two other, really cheap, unnecessary Battleforged(miss Recovery and Spear Expertise).