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Incline Battle Brothers + Beasts & Exploration, Warriors of the North and Blazing Deserts DLC Thread

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://battlebrothersgame.com/dev-blog-141-the-hyena/

DEV BLOG #137: THE HYENA

While Direwolves, Webknechts und Schrats dwell deep in dark forests of the north, the upcoming southern deserts have entirely different beastly inhabitants. We’ve already learned about the Ifrit, intended mostly as an opponent for well-established companies. This week is about a new beastly opponent for you to face in the early and mid game: The Hyena. Let’s take a look!

THE HYENA
Prowling the southern deserts and steppe is the Hyena, a carnivorous mammal that resembles a poorly groomed cross between feline and canine. Prey can be few and far between in the endless sea of sand, and so the Hyena is both scavenger and nocturnal hunter. Many a traveler lost in the desert ended up a feast for a pack of Hyenas – but whether they tore him apart as he was still alive, or he died of thirst long before the pack came upon him, is another matter.

hyena_01.jpg


In the barren wastes of the south, no scrap of flesh can go to waste, and the Hyena has a jaw strong enough to crush bone so that it can get to every last shred. As it turns out, a jaw that can crush bone can crush armor quite well, too, making the Hyena a threat also to men in armor that would protect them against lesser wildlife. Although a Hyena is smaller than a northern Direwolf, and not always able to kill an unarmored man in a single turn, the way it rips flesh from its victims can leave terrible bleeding wounds and inflict the ‘Bleeding’ status effect. A battle against starved Hyenas is not lost as quickly as against a pack of Direwolves, but it may well be over before you even realize it when your men live on borrowed time as they slowly bleed out while the hyenas circle you in anticipation of a feast.

heyena_ingame.jpg


Hyenas roam and attack in packs that swarm and often surround their prey, attacking from multiple angles. They’re faster in combat than most other opponents, faster even than a Direwolf. A single Hyena can attack three times a turn, often overwhelming their victims and leaving them fatigued as they try to dodge every attack. However, their morale isn’t particularly good, and like most beasts they’re especially afraid of firearms spewing smoke and fire with a loud bang, unreliable as they otherwise may be. Naturally, Hyenas drop unique loot which can either be sold or used to craft new items, including a new armor attachment, if you own the ‘Beasts & Exploration’ DLC.
 

Harthwain

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A single Hyena can attack three times a turn, often overwhelming their victims and leaving them fatigued as they try to dodge every attack.
Does it mean that Hyena's attacks drain stamina? Or is it just a flavor text?
 

Murk

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I see a new avatar in the making.

c921e706cdfb6c93b1c2427448346b96.png


A single Hyena can attack three times a turn, often overwhelming their victims and leaving them fatigued as they try to dodge every attack.
Does it mean that Hyena's attacks drain stamina? Or is it just a flavor text?

Being attacked already drains fatigue, so just the extra attack (same as wolves) is already more fatigue draining than a normal 2-attack enemy like a bandit with a short sword or what have you. Though perhaps their attack drains an extra amount?
 
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Harthwain

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Being attacked already drains fatigue, so just the extra attack (same as wolves) is already more fatigue draining than a normal 2-attack enemy like a bandit with a short sword or what have you. Though perhaps their attack drains an extra amount?
That's news to me. I knew that maces do drain stamina, but I never realized that stamina gets drained on missed attacks and on being hit with weapons other than a mace.
 

Parabalus

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Mar 23, 2015
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Being attacked already drains fatigue, so just the extra attack (same as wolves) is already more fatigue draining than a normal 2-attack enemy like a bandit with a short sword or what have you. Though perhaps their attack drains an extra amount?
That's news to me. I knew that maces do drain stamina, but I never realized that stamina gets drained on missed attacks and on being hit with weapons other than a mace.

If you have a swordmaster and send him solo against weak hordes you'll see this effect in action really fast.
 

Murk

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Being attacked already drains fatigue, so just the extra attack (same as wolves) is already more fatigue draining than a normal 2-attack enemy like a bandit with a short sword or what have you. Though perhaps their attack drains an extra amount?
That's news to me. I knew that maces do drain stamina, but I never realized that stamina gets drained on missed attacks and on being hit with weapons other than a mace.

If you have a swordmaster and send him solo against weak hordes you'll see this effect in action really fast.

For sure. This is one of the biggest hangups if you try a solo lone wolf run -- early on, before you can reliable knock out a bunch of enemies in one hit, you run getting fatigued to the ground and having to use recover every other turn and dragging the fight out until you get chipped to death.
 

Reinhardt

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32,072
Being attacked already drains fatigue, so just the extra attack (same as wolves) is already more fatigue draining than a normal 2-attack enemy like a bandit with a short sword or what have you. Though perhaps their attack drains an extra amount?
That's news to me. I knew that maces do drain stamina, but I never realized that stamina gets drained on missed attacks and on being hit with weapons other than a mace.

If you have a swordmaster and send him solo against weak hordes you'll see this effect in action really fast.

You don't need to - try lone wolf and go fight some dirty beggars.
 

Sarissofoi

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Mar 24, 2017
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Being attacked already drains fatigue, so just the extra attack (same as wolves) is already more fatigue draining than a normal 2-attack enemy like a bandit with a short sword or what have you. Though perhaps their attack drains an extra amount?
That's news to me. I knew that maces do drain stamina, but I never realized that stamina gets drained on missed attacks and on being hit with weapons other than a mace.

Every attack missed/dodged or hit drain add fatigue to the target. Maces just add extra fatigue. It wasn't always a thing - missed attacks used to not give Fat but it was changed to nerf dodge.
 

Harthwain

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Every attack missed/dodged or hit drain add fatigue to the target. Maces just add extra fatigue. It wasn't always a thing - missed attacks used to not give Fat but it was changed to nerf dodge.
I see. It explains why I didn't notice that. I wonder if it is noted somewhere in the tooltips and I simply failed to notice the change, since I thought I knew the combat system.
 

vazha

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them new champions look rad indeed, and one of them is carrying a NEW famed mace. MMM. MMM-ace. smasheroo tactics. Also that Babylonian beard & hairdo on the middle dude.
Oh God I want to play this game so bad. I dont want to work :/
 
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Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
http://battlebrothersgame.com/dev-blog-139-the-serpent/

DEV BLOG #139: THE SERPENT

The bestiary of the south grows by another entry as we take a look at a scaled and slithery opponent this week: The Serpent. Read on!

THE SERPENT
While much of the south is made up of barren wasteland, the seas of sand are dotted with green islands that promise a treasure most sparse in these parts: water. Water means life in the great deserts, and so any caravans seeking to travel them will hop from one oasis to the next. They are lush refuges teeming with life, but also with danger, for they are home to a slithery predator: The Serpent.

serpent.jpg


The Serpent is a large non-venomous snake that preys on animals and humans alike in and around oases. Well-camouflaged on the ground, they are not always easily spotted from afar, but they are also slower on the world map than other beasts. Using their forked tongue to sample the air, they have a directional sense of smell and can hunt equally well in the darkness of night as they can in the bright of day.

In battle, a Serpent will seek to wind itself around their prey, to constrict their movement and breath, and to drag them away from allies where they can be more easily killed in isolation. Similar to human opponents using the ‘Hook’ skill of Billhooks, Serpents can pull apart a formation, drag your men into being surrounded by several opponents, and expose your backline. Although Serpents are not venomous, they will attack using their fangs until their victim is either dead or limp enough to be devoured whole.

serpents_ingame1.jpg


Serpents can be dangerous for anyone traveling the south, but they also offer an opportunity for earning crowns. The body of a Serpent is covered with overlapping scales of different colors, and some serpent skin, particularly rainbow colored scales, is worth a lot to the upper class of the city states that seek to flaunt their wealth. A mercenary captain will often find contracts to hunt down Serpents, whether to turn them into expensive-looking slippers or simply because too many a caravan hand lost their live along a trade route so that business begins to suffer. The shimmering scales are quite resistant to heat and fire, and a taxidermist can also craft an armor attachment out of these for use with your own men.
 

Darth Canoli

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Doggy ratings? HYENAS ARE NOT EVEN CANINES

Although phylogenetically they are closer to felines and viverrids, and belong to the feliform category, hyenas are behaviourally and morphologically similar to canines in several elements of convergent evolution; both hyenas and canines are non-arboreal, cursorial hunters that catch prey with their teeth rather than claws. Both eat food quickly and may store it, and their calloused feet with large, blunt, nonretractable claws are adapted for running and making sharp turns. However, the hyenas' grooming, scent marking, defecating habits, mating and parental behaviour are consistent with the behaviour of other feliforms.[4]
 

hivemind

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what do you mean

like on the battle map?
 

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