Dorateen
Arcane
Maybe allow the player to create an entire party
Always a good idea.
Maybe allow the player to create an entire party
On the store page it says "a party of up to 6 characters"
Bessie let's out a lonely moo.
MAP GENERATION
I have started working on an expansion for Battle for Esturia. In this expansion you will create a custom party and explore the depths of a massive procedurally generated dungeon. I want to combine my favorite parts of roguelike games like procedural generation and perma-death with the tactical party-based combat of the original game.
Over the past couple of weeks I have finished most of the map generation algorithm and I thought I would share my approach. The algorithm starts by generating a binary tree, where each node represents a room of the dungeon and edges represent connections between rooms, with the root node representing the entrance. This representation is convenient as it allows me to easily place keys and locked doors. When placing a locked door between a node and its parent, I know that the key must be placed in a room of the subtree rooted at the node’s sibling. Using this fact, the algorithm can place locked doors and keys while guaranteeing that all rooms of the dungeon are reachable.
In the image below you can see the map generation in action. The top of the image shows the initial binary tree from which the dungeon is constructed. The numbers are the node identifiers, the exclamation marks represent locked doors, and the character “K” denotes a room containing a key. Below the graph, you can see the fully constructed dungeon.
I’ve got the basic dungeon generation algorithm working and I’ve started populating the level with items. The next step is to add some enemies to fight. Hopefully I will be able to share some gameplay footage in the coming weeks.
I have an unhealthy interest in why you put the game out for free on itch.io. Was it worth it in the end? I think it's a great idea, but I feel like I need to make back the money I've invested in art sprites.
Thanks for finding that! I will look into it right away.Found a bug in the game, at the battle against the demon on the Isle of Dread if you attack him with a clay golem the game crashes.