PorkaMorka
Arcane
- Joined
- Feb 19, 2008
- Messages
- 5,090
Some of the stories were slightly less painful. But yea, wesnoth has a lot of graphics/sound/code people and not very many writers.
I'm not sure what the hell you've been smoking to diss the art though. It's clean, consistent, colourful, functional and easy on the eyes.
Some horrible placeholder art that looked like Dungeons of Dredmor was used in between missions in certain campaigns (such as "The Rise of Wesnoth") up until very recently. They may have gotten rid of it by now.
Not a big deal, but that may be what he is referring to.