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Game News BattleTech Kickstarter Update #2: Story Campaign Unlocked, New Stretch Goals

Discussion in 'News & Content Feedback' started by Infinitron, Sep 30, 2015.

  1. ArchAngel Arcane

    ArchAngel
    Joined:
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    It was OK but nothing really cool. The element stuff was too big of a gimmick and all battles revolved around that instead of cool battles of BG2. Xcom and Xcom Long War are way better than D:OS. Old Xcom and Xenonauts even better.
     
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  2. Gozma Prestigious Gentleman Arcane

    Gozma
    Joined:
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    2,952
    I like hearing about the turning radius thing. It seems like it would be a good core geometrical concern for the game that's not generic TBT that people that have played this shit for years can disassemble blindfolded. I can't remember how important it was for the tabletop game, but it definitely wasn't enough to make it not be 90% loadout-driven attrition and dice luck over tactics.
     
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  3. Copper Savant

    Copper
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    Jan 28, 2014
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    469
    I'd be more concerned about having tons of customization options throwing out the balance (by which I mean some builds are better in every situation than any alternative) and the impact that will have on difficulty. But i think there's a reason they're focussing on a skirmish mode beta, and they should get some solid data out of it to refine their systems.
     
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  4. Destroid Arcane

    Destroid
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    It's quite surprising to me that they are going with a turn based game when all the previous Battletech tactical games like Crescent Hawk's Revenge and MechCommander were real time.
     
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  5. Kem0sabe Arcane

    Kem0sabe
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    Recently Xenonauts has great TB combat...

    Show Spoiler
    for $154,715
     
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  6. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Messages:
    85,717
    Grab the Codex by the pussy Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    That doesn't contradict my point!
     
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  7. Zetor Arcane

    Zetor
    Joined:
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    1,702
    Location:
    Budapest, Hungary
    Telepath Tactics was KS'd, and it has pretty good combat (and encounter design) IMO. But then, that's pretty much the focus of the entire game!
     
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  8. Kem0sabe Arcane

    Kem0sabe
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    What was your point?
     
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  9. undecaf Arcane Patron

    undecaf
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    Shadorwun: Hong Kong Divinity: Original Sin 2
    I've found the combat in these recent "better" games to be passable. They all have their clear shortcomings, but I'd say that usually only becomes a distracting element due to over exposure in the long run - the sameyness and longwindedness of it all becomes a burden - and the stuff outside combat not really having the sort of intrigue to compensate.
     
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  10. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
    Joined:
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    They should add a stretch goal that is McKain getting fired. Once the hipster opened his mouth it was over for me.
     
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