Hi!!!
September, we hardly knew ye.
2.4 Available on iOS!
Forget the fall pumpkin spice announcements, all of the Enhanced Editions on iOS are now 64-bit supported! If you’ve been holding off on getting iOS 11, now’s the time to get it!
Chris Joins the Party
Another new face has joined the Beamdog team! Early last month we welcomed Chris as a producer/designer working on an unannounced project. Chris started his career in England during the Dreamcast days. Since then he's worked on nearly all modern gaming devices in a multitude of roles. He loves narrative RPGs, music with beeps in, and virtual reality. Welcome to the team, Chris!
The Edmonton Expo
Edmonton Expo was a great show and we’ll be back again next year! We met an amazing number of Beamdog fans and introduced the Enhanced Editions to a whole host of people who fondly remember the originals. We even had a bunch of the original Baldur’s Gate and Baldur’s Gate II team members (the ones we don’t already have working at Beamdog anyway) drop by the booth to share stories about the development of those games. Some of our newer team members banded together for a panel to do a great talk about their experiences in the industry and how they got their job with Beamdog. For those of you asking when we’ll be coming to a convention near you, plans are already in the works to take the Beamdog booth on the road in 2018!
What’s Next?
As mentioned in our 2.4 patch notes for Icewind Dale: Enhanced Edition, we’ll be continuing to update and support our Infinity Engine games.. The next update series, which we’re calling 2.5, will be rolling out across all platforms and all stores on both desktop and mobile. We’re especially excited about this update as we’ll finally be bringing Steam achievements and the Shaman class, among other things, to IWD:EE. Baldur’s Gate: Enhanced Edition 2.5 and Baldur’s Gate II: Enhanced Edition 2.5 will be coming shortly after IWD:EE 2.5. We’ll have more to share about this patch and plans for an accompanying open beta soon!
Don’t worry PST:EE fans! We haven’t forgotten about Planescape: Torment: Enhanced Edition, the other Enhanced Editions need a little work before we return to Sigil.
As we ramp up on the next series of patches, we’re improving how bugs are being reported. We’ve posted
instructions on bug reporting on support.baldursgate.com and frequent forum users may have noticed that our Community Manager, Julius has been helping players report bugs in redmine. If you’re ever having trouble filing a bug, just drop him a note and he’ll create a report for you.
Get the latest Beamdog news on Facebook, Twitter, here on the Beamblog, and in our forums!
source:
http://blog.beamdog.com/2017/10/september-roundup-patches-conventions.html
Thanks,
Sherry