PROJECT DIRECTOR
Reporting to the COO this position is responsible for supporting studio projects by planning and communicating project requirements and targets to ensure game deliverables and deadlines are executed on time, budget and to Beamdog quality standards
The Project Director will ensure that the creative vision is translated into the game and that the total player experience contains that vision and that project’s strategic design challenges are met. The Project Director will also oversee the quality, variety and balance of the game, the narrative systems, and the overall experience and challenge by guiding all application of game design within the game.
Duties and Responsibilities:
- Project management/planning (Pre-Production, Planning, Post-Release Support) alongside project leads to ensure deliverables are accurate to project vision and scope, communicated to teams, on track and are completed within deadlines
- Provide clear, concise communication to the team and studio management; manage all stages of development, from pre-production to live to post-release
- Hold accountability to completion of planned tasks as agreed upon in sprints. Manage project risks by proactively creating action plans for off-track deliverables, ensure action plans are executed. Report status changes to stakeholders as needed.
- Work collaboratively with the creative director to ensure that the game design meets the company’s vision
- Analyze needs for manpower requirements across assigned projects. Ensure manpower plans are completed, updated and communicated to stakeholders on a biweekly basis
- Manage producers by ensuring project development tasks are created, measured, and assigned. Ensure project vision, deliverables, scope and deadlines are clearly communicated
- Identify processes and pipelines needed between the various disciplines of the team
- Coach and mentor team members in career development and skill acquisition
- Ensure all game goals agreed upon by Studio Creative Director, Executives and the team leads are being met
- Manage a team in a fast-paced, cross-discipline, and iterative setting
Requirements:
- Passion for gaming & deep understanding of the gaming landscape
- Minimum 5 years’ experience working as a Producer, or Game Director
- Strong project management & leadership skills
- Understanding of Agile (SCRUM) development methods
- Strong organizational and work prioritization skills
- Demonstrated ability to solve complex problems