looks like they haven't fixed druids. gg no re beamdog.
What specifically was wrong with druids?
Happens all the time. On top of that, when reloading while playing Beamdog's new content, scripts happen to reset occasionally which makes you fight the same (often unique) enemies multiple times. This can be easily abused to stuff your inventory with fixed epix loot of those mobs.I was playing through the first dungeon yesterday and noticed an odd issue that I had never experienced in the non "enhanced" edition. After clearing a few rooms and sections of hallway, I accidentily did a quick load, which is inexplicably bound to the L key by default. Once finished cursing the stupidity of that, I found that all of the enemies killed between my save and the accidental quick load were magically absent this time around. Containers were still full of loot, traps were present, locks locked... but no monsters!
I just read they didn'tI did read in a thread that they have improved druids significantly.
Yay for browser history!
http://forum.baldursgate.com/discussion/7704/shapeshifting-druid-fixed
http://forum.baldursgate.com/discussion/20337/please-fix-the-druid-experience-table-pretty-please
Xukuth Posts: 27
November 18 edited November 18
Actually, it looks like I spoke too soon. I was looking at the files, which have the correct stats, but it looks like the Polymorph opcode may still not really work properly and give those stats to the shapeshifted druid. Sorry. Looks like Shapeshifting is still gimped.
e: It's kind of insane that this has no included fix. I'd say you should wait for Refinements to be updated for compatibility, then use that fix component, as it's the most elegant one I've come across.
That's kind of a big issue...Another thing I just noticed: items put into gem bags and scroll cases simply disappear. Too bad I noticed it so late, bye bye 100+ scrolls and gems.
That's fine. BG2 is so ridiculously easy, even on Insane, that I can bear having to role play being... err, mugged, I guess.That's kind of a big issue...Another thing I just noticed: items put into gem bags and scroll cases simply disappear. Too bad I noticed it so late, bye bye 100+ scrolls and gems.
I've read that on average for every three bugs fixed, a new one is introduced. Looks like Beamdog gave themselves a challenge and were able to invert that ratio.The mind boggles.
That's what the 900 bazillion healing potions are for. Who needs healers anyway? And why do you have a party? Game is easy; solo it ffs!My party sleeps up to 30 days(!) at a time to cure moderate wounds. Damn sleepyheads! I'm barely traveling through Athkatla districts for the first time and it says I'm 150 days in already. Working as intended I guess.
Read bot's post and save yourself the time.I'm currently downloading this, since SoA is probably my favorite crpg. What mods should I install alongside the EE if I were to play a Mage? (since I've never played one in BG2, god knows why, Mages being as broken as they are once they hit level 7-8 in the 2nd edition)
Read bot's post and save yourself the time.I'm currently downloading this, since SoA is probably my favorite crpg. What mods should I install alongside the EE if I were to play a Mage? (since I've never played one in BG2, god knows why, Mages being as broken as they are once they hit level 7-8 in the 2nd edition)
I just run it for the first time.
So, uh, what's the logic behind replacing some of BG2 assets with the uglier ones from BG1? I noticed paper dolls and many item icons thus far.
I just run it for the first time.
So, uh, what's the logic behind replacing some of BG2 assets with the uglier ones from BG1? I noticed paper dolls and many item icons thus far.
I just run it for the first time.
So, uh, what's the logic behind replacing some of BG2 assets with the uglier ones from BG1? I noticed paper dolls and many item icons thus far.
Be aware that you are probably part of a tiny minority with this opinion. 1PP is one of the most popular mods on the scene, and one of the typical criticisms against BG2 was that it substituted a lot of BG1's simplistic, digital design with ugly painted icons and paperdolls, as well as some of the (in many people's opinion) lesser avatar models from Heart of Winter.