Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

NSFW Best Thread Ever [No SJW-related posts allowed]

Necrensha

Educated
Joined
Aug 31, 2024
Messages
524
Location
Deep underground
Good news, everyone!
y53uzd.png
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,602
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.


LMAO this guy got filtered hard :lol:

>uses standard classes instead of making his own (my first Elder Scrolls game was Morrowind and when the character creation allowed me to make my own custom class, I did that, not once did I play a standard class... didn't even have a manual yet I managed to make a decent custom class! Meanwhile this guy loses several characters because default classes suck and doesn't even realize making a custom class is a thing... in Daggerfall, where custom classmaking is the best thing)
>says "No" when offered a main quest, then panics when he can't talk to the NPC again and realizes he just permanently rejected the main quest - he thought it would be like Skyrim where you can say no at first then come back and say yes anyway lol
>wants to reload a previous save game but goes into the save menu instead of the load menu, then when the "Are you sure you want to overwrite your save?" confirmation pops up he clicks yes and only then realizes he just overwrote his save

Yeah I don't think his problems with Daggerfall are the game's fault :lol: :lol: :lol:
 

Darth Roxor

Rattus Iratus
Staff Member
Joined
May 29, 2008
Messages
1,879,162
Location
Djibouti
LMAO this guy got filtered hard :lol:

Well, it's always amusing to watch people suck this hard, but let's not pretend Daggerfall is easy to get into. Or rather, easy to play around for more than 3 hours of dicking around in the clothing shops.

Still, what I find the most perplexing is how the guy actually gets pretty far in the main quest, and despite getting increasingly more wrecked by increasingly stronger enemies, he never gets the neuron activation necessary to realise that maybe he should not keep trying that until he gets adequate gear and stats. Getting one-hit-killed by a zombie should have triggered the first lightbulb, but okay, let's assume he can just kite it to death or something. But then seeing that his weapon is ineffective against the succubus? How is THAT not a blatant way for the game to tell you that you shouldn't be here, because you're too weak? Especially if it's a combo of "WTF my weapon is ineffective" + "wow we're going to have to savescum this dungeon". Is using your brain to draw logical conclusions really this hard to come by nowadays?
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,526
LMAO this guy got filtered hard :lol:

Well, it's always amusing to watch people suck this hard, but let's not pretend Daggerfall is easy to get into. Or rather, easy to play around for more than 3 hours of dicking around in the clothing shops.

Still, what I find the most perplexing is how the guy actually gets pretty far in the main quest, and despite getting increasingly more wrecked by increasingly stronger enemies, he never gets the neuron activation necessary to realise that maybe he should not keep trying that until he gets adequate gear and stats. Getting one-hit-killed by a zombie should have triggered the first lightbulb, but okay, let's assume he can just kite it to death or something. But then seeing that his weapon is ineffective against the succubus? How is THAT not a blatant way for the game to tell you that you shouldn't be here, because you're too weak? Especially if it's a combo of "WTF my weapon is ineffective" + "wow we're going to have to savescum this dungeon". Is using your brain to draw logical conclusions really this hard to come by nowadays?
Not being used to being kicked around like a stray dog, as was the case with oldschool games.
You learned by failing and trying harder.
Besides, does he even know that there's magic in the game?
What kind of useless character has he made?
 
Joined
Jan 7, 2012
Messages
15,389
LMAO this guy got filtered hard :lol:

Well, it's always amusing to watch people suck this hard, but let's not pretend Daggerfall is easy to get into. Or rather, easy to play around for more than 3 hours of dicking around in the clothing shops.

Still, what I find the most perplexing is how the guy actually gets pretty far in the main quest, and despite getting increasingly more wrecked by increasingly stronger enemies, he never gets the neuron activation necessary to realise that maybe he should not keep trying that until he gets adequate gear and stats. Getting one-hit-killed by a zombie should have triggered the first lightbulb, but okay, let's assume he can just kite it to death or something. But then seeing that his weapon is ineffective against the succubus? How is THAT not a blatant way for the game to tell you that you shouldn't be here, because you're too weak? Especially if it's a combo of "WTF my weapon is ineffective" + "wow we're going to have to savescum this dungeon". Is using your brain to draw logical conclusions really this hard to come by nowadays?

Daggerfall definitely have problems in character creation (premade classes are all somewhere between underpowered and nigh impossible to play), and quests (ending the main quest by saying no once, or delaying to do certain tasks), but the rest is all a skill issue.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom