Duraframe300
Arcane
- Joined
- Dec 21, 2010
- Messages
- 6,395
Successful app stores print money, and there's no way Microsoft isn't trying to get their hands on some of that.
None of that really answers why they went back on Steam. I mean this happened after GamePass was already a thing. So, they still had the Microsoft Store, they already had the perfect start with keeping people in place with the $1 subscriptions and the new XBOX app. And yet they still went back to Steam.
Not only that, they went back to Steam with their biggest franchises including Halo, a game that was never before on Steam. Suddenly, they have started an expectation that Halo comes to Steam. Why? And if they went back to the drawing board they have done fuck all with said drawing board since. If anything all they have done has been counterproductive to that idea and only made it harder for themselves to fall back to EEE.
Let's say you're a PC gamer who doesn't bother with consoles and you primarily buy your games through Steam. As a gamer, you've heard of Halo. Maybe you've even played it at a buddy's place. You enjoyed it, but you're not going to go out and spend hundreds of dollars on a console just to play it. Microsoft releases the game on PC. Either you don't hear about it or you don't care about yet another storefront. But then one day you log into Steam and see Halo on the front page. You're intrigued, but you pass. Then a Steam sale comes around and the price is cut just low enough for you to take a chance on it. You play it and you enjoy the hell out of it. You're hooked. You're now paying attention to Halo news eagerly awaiting the next sequel. That's the embrace. They need to get their software to consumers, and that means putting their software in storefronts where the consumers are actually buying games. Of course they're going to put their biggest franchises there. Those are the ones most likely to reel people in.
While paying attention to Halo news learn that the next game will be available directly from Microsoft as well as on Steam, Epic, etc, but if you buy it directly from Microsoft it comes with additional features. Further, you learn that the multiplayer will now be compatible with your console playing buddies... but only if you purchase it through Microsoft. There's now two versions of the game available to you. You can either stick with Steam and buy the objectively worse version or you can make the jump to Microsoft for the ultimate experience. Maybe it's not enough for you to make the jump. But you slowly start realizing that a lot of your favorite games now being made by companies owned by Microsoft and they are all better on their storefront. How long are you going to continue buying inferior versions? That's extend.
As for extinguish? Well, you can't buy Halo on Steam anymore now that enough people have moved over to Microsoft's store. And maybe Microsoft eventually gets bold enough to release a patch that prevents installation of software outside their store. For your security, you know.
I'm not sure what your argument is here, but you don't have to spend multiple paragraphs to explain these tactics for me. I'm fully aware of them.
And again, they tried that shit already. There were games already that had unique features in the Microsoft Store. Didn't work because nobody wanted to buy anything from their shit storefront. Gamepass, just by being cheap, was a 1'000'000 times more successful. That's why Microsoft is happy enough exploiting other store fronts for extra cash than go through that shit again. You're talking like its 2015.
And also don't get me wrong. They will still get people into their ecosystem as much as they can, like with Grounded's online being on their XBOX servers. I just don't believe they will try again what failed so badly so soon.
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