elander_
Arbiter
- Joined
- Oct 7, 2005
- Messages
- 2,015
Mr. Van_Buren said:Reading is fundamental.
No that's what you wrote. But it's kind of pointless when you write one thing in one post and another thing completely opposite a few posts ahead.
"As far as realtime roleplaying being more advanced than turnbased roleplaying. It is. It took thinking, savy, and tech more advanced than what came before to make realtime roleplaying a reality. Until the computer came along Roleplaying as a game HAD to be turnbased and it was a trend that continued until theory caught up to the tech. "
No this wasn't the case with Fallout and people explained you why already. There are even posts from Fallout devs who said they made a conscious decision when going for turn base.
Besides you are being ignorant of games like Laser Squad Nemesis (from the author of XCom) that brought TB to a new level.
"Advanced doesn't mean superior. And advancement leading to other options doesn't invalidate the past. But faulting people for using the new options, just because they're not the old options is what I have the most problems with. "
Your just basing your ignorant opinion about what makes RT more advanced or innovative based on your own personal taste. You don't like TB so you didn't made a proper search to backup your arguments. See the game i mentioned or Jagged Alliance or other few games that improved greatly on TB combat and made it much better than anything you saw in Fallout.
The reason why Bethesda has choosen to go for action has nothing to do with advancement but with the mainstream and marketing. Graphics sell more than story. Sports like Football have more adepts than sports like Chess. That's the real reason: sell as much as they can.