Cimmerian Nights
Liturgist
Not crucified, but he does have stigmata-like bleeding corn-hole.DarkUnderlord said:Cue picture of Fallout Boy being nailed to a cross Jesus style.Vault Dweller said:Bethesda nails Fallout
Not crucified, but he does have stigmata-like bleeding corn-hole.DarkUnderlord said:Cue picture of Fallout Boy being nailed to a cross Jesus style.Vault Dweller said:Bethesda nails Fallout
Cimmerian Nights said:Not crucified, but he does have stigmata-like bleeding corn-hole.DarkUnderlord said:Cue picture of Fallout Boy being nailed to a cross Jesus style.Vault Dweller said:Bethesda nails Fallout
"Our" tastes, indeed. Awesome.It's still Fallout, but a Fallout adapted to better suit our tastes and times.
Some very vocal Fallout fanatics used to demand SPECIAL, isometric and turnbased in their sigs over at ESF right after it had been announced that BS would make Fallout 3. So obviously BS figured that they should tout the one-and-a-half of those three things that they could actually fit into their FPS-RPG. And as has already been established, reporters tout whatever BS tout. So I don't even see it as an attempt to look like they know Fallout - they're merely relaying what they've been told, possibly in the belief that their readers want to know. And hey, if no one said a word about SPECIAL, don't you think people would ask?TalesfromtheCrypt said:Who the fuck cares about SPESHUL? Its actually one of the less important parts of Fallout. They could take any other class-less skill based system and adapt it or invent their own and call it R.E.T.A.R.D or so, it wouldn't make any difference.
franc kaos said:Keldorn wrote:
The Terminator 2029 '92 3D RTObviously, FO3 will be better because it FORCES the narrow, one-eyed STRAW perspective (AKA the FPS view) on everyone (ECS101)... which does the magnificent thing of ERADICATING peripheral viision. It's great to be weaving and turning your way around corners !!!! .... rather than playing in the OBSOLETE (ECS101) Isometric perspective from FO1&2, which is obviously totally lame (to juvenile pea-brains hooked on the straw perspective).
TES Arena '94 3D RT
TES Daggerfall '96 3D RT
It's what Bethesda do, it's what they've always done, and somewhat older than:
Fallout '97 ISO TB.
I think the true problem is what was stated in that retro Fallout article. The original developers made games for adults whereas Bethesda are firmly setting their sights on the preteen market (which apparently in America is written 'M for mature'). The lack of profit in AO titles obviously means that American adults do not play computer games...
Or that idiocracy film was actually a documentary not a comedy.
Keldorn said:The FPS straw perspective is very much suited for ES Morrowind & Oblivion solo excursions, but it obviously WRECKS the party based bird's eye view which is a traditional & defining element of the FO series.
Like the guy above says, they're not incorporating a party based mode, but I agree with you, implement a decent isometric view. Someone earlier said, the engine has to be built for this (removing walls, roofs etc), but with the 3D engine, at least one can revolve the camera to get the best view (roofs might be problematic). Then everyone's happy, include an option for turn based combat (is it that hard to give players the option of how they want to play?), as well as this VAT's abomination and realtime for the twitch players (personally, I love Stalker and Far Cry), and bingo, more customers! more cash...Keldorn said:...
I'm asking them to respect the game vehicle of the series. If they do PS:T 2, it should be isometric & party-based. If they do BG 3, again, iso & party-based. FO3 should at LEAST have an isometric view option in the video options screen (like the indie game UFO:AI), because that viewpoint encompasses the adventuring party, and the unique ambience, mood, adventuring perspective induced by iso, in the post-apoc setting, allowing the gamer's eyes to scan the scenery in an open-ended fashion.
It's a corporate copy & paste conformist formula : throw the isometric view in the trash, and automatically impose the FPS view on every player for EVERY single new Pc-Rpg.
The FPS straw perspective is very much suited for ES Morrowind & Oblivion solo excursions, but it obviously WRECKS the party based bird's eye view which is a traditional & defining element of the FO series.
They have, effectively, Oblivionated the Fallout experience by imposing the FPS view on it.
Vault Dweller said:It's still Fallout, but a Fallout adapted to better suit our tastes and times.