Antihero
Liturgist
- Joined
- May 8, 2010
- Messages
- 859
Sceptic said:What, everyone's talking about Prey's gimmicks and no one mentions portals? Back when it was being developer in-house at Apogee/3D Realms that was the big gimmick. There were some pretty nifty uses of it in the final game too.
commie said:Portals fucking rocked, the weirdness and gravity, shrinking etc. were wonderfully implemented. A sequel as good or better in the current climate would be very welcome.
Indeed. Slipped my mind to mention those, along with all the other cool stuff in the game. Didn't really feel like a gimmick either, just a damned cool thing at the time for exploration, and especially when you're going along one of those gravwalks and a portal opens up in front of you - at least it beats the monster closets in Doom 3.