corvax
Augur
- Joined
- Jul 13, 2004
- Messages
- 731
I don't think so. Consider Fallout, Fallout 2, Torment all with much less, more evenly distributed combat. All those RPGs are from the same time-period with some preceding BG2, others even BG. Shit even Diablo had a smoother system with no fucking respawning!mEtaLL1x said:That's pretty much the same as flaming the great/archaic graphics in a game.Horrendous combat, way too much of it, respawning enemies.
The battles may be interesting thanks to the story which I said was a positive but all the fun is taken out by the mechanics, respawning, save & load method of fighting. Honestly can anyone (no D&D buffs) fucking say that they finished BG2 without plenty of savig and reloading. I rarely had to reload in Fallout or Torment.Yes, the pause system is pretty lame, but the battles are still interesting and challengin. Especially, mage battles: with Kangaxx, Cowled Wizards, etc.
And what the hell did you expect looting the crypt? Fucking talking zombies that could be persuaded into surrendering?
And I'm not talking about convincing zombies (although it would be a cool option to control them by other means than turn undead) just that it's way too many of them. Too much combat just to get to the tomb and then when you get out you have to fight the same fucking spiders.