Krash
Arcane
commie said:Heh, I actually took a sabbatical from the newfag derp that infected this place a couple of month ago and decided to try out the 'Codex bane' games. Some I found deserved the rage, others to my surprise less so. I think I like DA:O because I miss slower leveling, actually using more than one talent/skill/spell, having a party, all in spite of the clusterfuck combat becomes at times(which really is the same as BG/BG2 at heart), an epic feel despite the tried and true hub and 4 areas shtick being used again, and a genuine sense that Bioware actually TRIED and CARED with this game that I didn't get with the Mass Effect series and I guess DA2(though I've not really tried that). Perhaps it's due to the time spent on it, before EA and the full realisation of the 'formula'?
At any rate, I've become somewhat confused regarding what the Codex says is good and shit.
Could it be that the Codex doesn't hold all the answers?
Level up! You have gained wisdom!
CrunchyHemorrhoids said:Anyone who reads developer quotes from the bioboards will have noticed a change since the acquisition, they no longer talk about wanting to please the mainstream audience at the cost of the "selfish" hardcore audience as they used to, now it's all about pleasing the shareholders.
They are now in the business of making money directly off hype(instead of indirectly). Sales are no longer the bottom line.
wat