Iznaliu
Arbiter
- Joined
- Apr 28, 2016
- Messages
- 3,686
I am not gonna play fucking Destiny ffs
It's probably better than this crap.
I am not gonna play fucking Destiny ffs
No.I am not gonna play fucking Destiny ffs
It's probably better than this crap.
ftfywhy is there no proper RPG?
why is there no proper RPG with space combat? It would be so cool to buy a ship or shuttle and equip it with better weapons and shields and duke it out with other vessels, while also having proper ground combat and shit. Kinda like a better done Planet's Edge.
why is there no proper RPG with space combat? It would be so cool to buy a ship or shuttle and equip it with better weapons and shields and duke it out with other vessels, while also having proper ground combat and shit. Kinda like a better done Planet's Edge.
Because it's too much work designing seperate systems for space and ground combat.
Space Rangers is probably the closest thing you can get right now.why is there no proper RPG with space combat?
Probably because the only three who would have the money to make one are Bioware, who are complete fuckups, Bethesda, who might be doing something like that with Starfield, and CDPR who are making Cyberpunk.Battlestar Galactica seasons 1 and 2 were great. I enjoyed the entire series but it became obvious towards the end that the writers hadn't fully planned out the story arc and were just pulling shit from their ass.
Voyager was a decent show too, but hey, it's Star Trek, Star Trek rarely goes full grimdark.
Still, I'd take a proper Star Trek RPG over Mass Effect any day. And while we're talking scifi RPGs... why is there no proper RPG with space combat? It would be so cool to buy a ship or shuttle and equip it with better weapons and shields and duke it out with other vessels, while also having proper ground combat and shit. Kinda like a better done Planet's Edge.
Probably because the only three who would have the money to make one are Bioware, who are complete fuckups, Bethesda, who might be doing something like that with Starfield, and CDPR who are making Cyberpunk.Battlestar Galactica seasons 1 and 2 were great. I enjoyed the entire series but it became obvious towards the end that the writers hadn't fully planned out the story arc and were just pulling shit from their ass.
Voyager was a decent show too, but hey, it's Star Trek, Star Trek rarely goes full grimdark.
Still, I'd take a proper Star Trek RPG over Mass Effect any day. And while we're talking scifi RPGs... why is there no proper RPG with space combat? It would be so cool to buy a ship or shuttle and equip it with better weapons and shields and duke it out with other vessels, while also having proper ground combat and shit. Kinda like a better done Planet's Edge.
I am no vatnik and will second that.Star wolfs is a good game.why is there no proper RPG with space combat? It would be so cool to buy a ship or shuttle and equip it with better weapons and shields and duke it out with other vessels, while also having proper ground combat and shit. Kinda like a better done Planet's Edge.
I've never tried it, but all vatniks here will tell you to try star wolves or something like this.
I am no vatnik and will second that.Star wolfs is a good game.
Hahaha vatnik is a Russian mate,it is not about being a communist more or less.I am no vatnik and will second that.Star wolfs is a good game.
You've from Bulgaria, so you are not pure from Communism.
- The explanations for leaving the Milky Way are so contrived. The asari girl even told me that "Oh, the Milky Way was so been there, done that." Bitch, please. We barely explored it in the trilogy.
I'm sick of this kind of overblown scope in Sci-Fi where so many involve an entire galaxy instead of restraining things to a handful of systems, or even with just one or two.
Star Trek Voyager: "A wormhole transported us to the other end of the galaxy... getting back home will take us... holy shit several decades! We will be old men when we reach our homes again!"
Ass Effect: "The Milky Way is soooo boring let's explore another galaxy. This one is soooo small, haha!"
- The explanations for leaving the Milky Way are so contrived. The asari girl even told me that "Oh, the Milky Way was so been there, done that." Bitch, please. We barely explored it in the trilogy.
I'm sick of this kind of overblown scope in Sci-Fi where so many involve an entire galaxy instead of restraining things to a handful of systems, or even with just one or two.
Star Trek Voyager: "A wormhole transported us to the other end of the galaxy... getting back home will take us... holy shit several decades! We will be old men when we reach our homes again!"
Ass Effect: "The Milky Way is soooo boring let's explore another galaxy. This one is soooo small, haha!"
tbh it's actually kind of realistic that the galaxy would be explored pretty quickly, if we're assuming exponential population growth like in most frontier civilizations. If you explore 1% one generation then a few later you'll have 4%, then a few more and you'll have 16%, and so on and so forth. It's one of the few plausible reasons for sci-fi scenarios of "we've gotten so big we're basically ungovernable and half the galaxy we rule we know almost nothing about", ala the Foundation series (galaxy is majority colonized by 850 years in). It's actually a major failure of universes like Star Wars where the galaxy has been in stasis for 50,000 years or something and yet half the galaxy is apparently unmapped and unexplored (especially egregious since you'd expect different races to aggressively colonize in order to gain political power, similar to the pro and anti-slavery factions pre-US civil war).
Not that the ME:A writers thought of this I'm sure, they just figured that the ME universe was tainted by ME3 and had to get somewhere else. Well look what you did now.
All of that hinges on how the primary method of exploration works. The Star Wars hyperspace is not a linear reflection of realspace, for example. Finding and mapping a stable hyperspace route is an ardous endeavor, disseminating data about it to interested parties (or keeping it secret) is another thing altogether. And then, there is always the risk that a hyper-route will collapse. As far as I recall, the Mass Effect setting features similar issues, with unassisted FTL being painfuly slow and limited by fuel supplies, while long-range jumps being only possible through the use of existing mass relays... which again need to be discovered and made operational.
All of that hinges on how the primary method of exploration works. The Star Wars hyperspace is not a linear reflection of realspace, for example. Finding and mapping a stable hyperspace route is an ardous endeavor, disseminating data about it to interested parties (or keeping it secret) is another thing altogether. And then, there is always the risk that a hyper-route will collapse. As far as I recall, the Mass Effect setting features similar issues, with unassisted FTL being painfuly slow and limited by fuel supplies, while long-range jumps being only possible through the use of existing mass relays... which again need to be discovered and made operational.
Is that hyperspace description for SW one of the "barely canon before and now not canon" things?
This perfectly describes the shift of atmosphere from the trilogy to Prospermeda.
And I don't think it was intentional.
Play Warframe.No.I am not gonna play fucking Destiny ffs
It's probably better than this crap.
And I abhor Actard even more than EA.
Does it have some kind of decent narrative and ending or is it purely grindathon?Play Warframe.No.I am not gonna play fucking Destiny ffs
It's probably better than this crap.
And I abhor Actard even more than EA.
Has a very good narrative, hidden in all the gameplay, which is great.Does it have some kind of decent narrative and ending or is it purely grindathon?