Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

KickStarter Black Geyser: Couriers of Darkness - Tales of the Moon Cult expansion on the way

Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
with regards to how fast each class levels up:
the thief in my party is the highest level(8) despite having the lowest total amount of XP, he's now two levels ahead of the cleric and mage
the mage has the most amount of XP of anyone in my party and is the lowest level(6)
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
One of the few cRPGs where I feel like I can actually play as a paladin
3EtgBqY.png
the kids go from being sick in their beds to outside playing during the day after doing the quest, nice touch
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
yes indeed one of the few games that has "NO NEED I DID THIS B/C IM A MORALFAG" and "GIMME YOUR SHIT, HO"-options
most rpgs are explicitly about collecting rewards rather than giving them away and then also giving gold to a struggling family, yes.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
If you made a list of the most Common and universal RPG dialogue tropes, reward refusal would surely be top 5
Start listing instances where you can refuse a quest reward + give your own gold to the quest giver.

And it's more notable because it applies to about ~80% of the quests, not just one or two.
Q7Bp8eu.png

greed is a major theme of the game btw
 
Last edited:

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
31,753
I beat the fire demon dude the cult guys summoned, I think it was optional from what the quest implies. If my templar didn't have such high resists he would have smoked my party. Took like 10 minutes with careful use of defensive abilities and consumables.
:avatard:


Also I have some questions about the dream section but I think I'm the only one playing this.

How much did they pay you for promoting this crap?

Codexers actually posting their impressions while playing niche RPGs is the only fucking reason these boards still have marginal worth. Begone with your edgy shitposting and anime avatar and let rusty speak his peace

People were mad at me for posting my impressions. :|

I guess its only okay when those impressions are positive.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,105
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
greed is a major theme of the game btw
I know greed is a game mechanic, acting out of greed increases combat difficulty and affects the endgame. I also know the races and classes are not standard dwarves/elves/paladins/wizards. These things already make the game worth trying out.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
tart listing instances where you can refuse a quest reward.

Icewind Dale (in which it is literally forced upon you by game mechanics), Icewind Dale 2 Targon, Baldur's Gate multiple instances (e.g. Ankheg-quest), Pillars of Eternity most quests (e.g. The Final Act), The Witcher games multiple instances (e.g. To Bait a Forktail or Shrieker), almost all Dragon: Age quests (interestingly, this game will almost never penalize you for demanding a reward or benefit you for being charitable in keeping with the grimdark theme), Baldur's Gate 2 multiple instances (e.g. rescuing the harper, in which refusing a reward will actually net you the biggest reward), Neverwinter Nights 2 most quests (e.g. Bandit Camp/Liza).

In fact, I'd be hard pressed to provide an example of any RPG remotely like Black Geyser without reward refusal. Completely baffling to me that you'd view this as a unique feature.

I beat the fire demon dude the cult guys summoned, I think it was optional from what the quest implies. If my templar didn't have such high resists he would have smoked my party. Took like 10 minutes with careful use of defensive abilities and consumables.
:avatard:


Also I have some questions about the dream section but I think I'm the only one playing this.

How much did they pay you for promoting this crap?

Codexers actually posting their impressions while playing niche RPGs is the only fucking reason these boards still have marginal worth. Begone with your edgy shitposting and anime avatar and let rusty speak his peace

People were mad at me for posting my impressions. :|

I guess its only okay when those impressions are positive.

Maybe they were shit impressions? Haven't read them. Like I said I thought the consensus was that this game was trash. I certainly thought so until reading these last few pages
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Some of the lines for major characters are voice acted btw, it's actually pretty decent voice acting. I'd guess maybe 15-20% of overall lines, but closer to 50-60% for important plot-related NPCs.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
tart listing instances where you can refuse a quest reward.

Icewind Dale (in which it is literally forced upon you by game mechanics), Icewind Dale 2 Targon, Baldur's Gate multiple instances (e.g. Ankheg-quest), Pillars of Eternity most quests (e.g. The Final Act), The Witcher games multiple instances (e.g. To Bait a Forktail or Shrieker), almost all Dragon: Age quests (interestingly, this game will almost never penalize you for demanding a reward or benefit you for being charitable in keeping with the grimdark theme), Baldur's Gate 2 multiple instances (e.g. rescuing the harper, in which refusing a reward will actually net you the biggest reward), Neverwinter Nights 2 most quests (e.g. Bandit Camp/Liza).

In fact, I'd be hard pressed to provide an example of any RPG remotely like Black Geyser without reward refusal. Completely baffling to me that you'd view this as a unique feature.
I like the part where you purposely only responded to half my request and added a period to make it seem like it was the full request.
And again, it's not about "oh there's one quest you can refuse the reward", it's about it being something you can always do as part of your character.
Kmmj0LK.png
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
tart listing instances where you can refuse a quest reward.

Icewind Dale (in which it is literally forced upon you by game mechanics), Icewind Dale 2 Targon, Baldur's Gate multiple instances (e.g. Ankheg-quest), Pillars of Eternity most quests (e.g. The Final Act), The Witcher games multiple instances (e.g. To Bait a Forktail or Shrieker), almost all Dragon: Age quests (interestingly, this game will almost never penalize you for demanding a reward or benefit you for being charitable in keeping with the grimdark theme), Baldur's Gate 2 multiple instances (e.g. rescuing the harper, in which refusing a reward will actually net you the biggest reward), Neverwinter Nights 2 most quests (e.g. Bandit Camp/Liza).

In fact, I'd be hard pressed to provide an example of any RPG remotely like Black Geyser without reward refusal. Completely baffling to me that you'd view this as a unique feature.
I like the part where you purposely only responded to half my request and added a period to make it seem like it was the full request.

Because I only mentioned reward refusal. I wasn't gonna fall for your goal post move. Although incidentally you'll find that many of the games have instances that could also live up to that requirement - Baldur's Gate and Baldur's Gate 2 being prime examples. Ankheg quest is a particularly good example because even you offering more money is split into subdecisions (you can offer just enough for a thankful response, or so much that you offend the farmer who refuses the handout).
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I wasn't gonna fall for your goal post move.
"I like X"
"heh, most games let you do X."
"OK, list examples of X."
"Alright, here's some Y."
"...I said X."

Except this is how it actually went:

Grunker said:
If you made a list of the most Common and universal RPG dialogue tropes, reward refusal would surely be top

your reaction said:
But that's not what my post was about. It's not my fault you have shit reading comprehension.
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
I beat the fire demon dude the cult guys summoned, I think it was optional from what the quest implies. If my templar didn't have such high resists he would have smoked my party. Took like 10 minutes with careful use of defensive abilities and consumables.
:avatard:


Also I have some questions about the dream section but I think I'm the only one playing this.

How much did they pay you for promoting this crap?

Codexers actually posting their impressions while playing niche RPGs is the only fucking reason these boards still have marginal worth. Begone with your edgy shitposting and anime avatar and let rusty speak his peace

He's shilling a shitty early access scam this is not a niche game it's the most basic BG copy I ever played there is no exploration 99,9% of quest are either kill something or fetch some item there are no hard or tactical fights in this game I have no idea how he barely managed to win a fight with a shitty demon I guess that's explain why BG III fights left big impression on him game looks worse than PoE I and has horrible loading times even on ssd disk and there is a lot of entering/leaving houses just to speak one line with npc the whole main city is filled with no name token npcs that pretend to do something this game is nothing but trash now go back to sucking his dick you bald faggot.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
I beat the fire demon dude the cult guys summoned, I think it was optional from what the quest implies. If my templar didn't have such high resists he would have smoked my party. Took like 10 minutes with careful use of defensive abilities and consumables.
:avatard:


Also I have some questions about the dream section but I think I'm the only one playing this.

How much did they pay you for promoting this crap?

Codexers actually posting their impressions while playing niche RPGs is the only fucking reason these boards still have marginal worth. Begone with your edgy shitposting and anime avatar and let rusty speak his peace

He's shilling a shitty early access scam this is not a niche game it's the most basic BG copy I ever played there is no exploration 99,9% of quest are either kill something or fetch some item there are no hard or tactical fights in this game I have no idea how he barely managed to win a fight with a shitty demon I guess that's explain why BG III fights left big impression on him game looks worse than PoE I and has horrible loading times even on ssd disk and there is a lot of entering/leaving houses just to speak one line with npc the whole main city is filled with no name token npcs that pretend to do something this game is nothing but trash now go back to sucking his dick you bald faggot.
reminder that this poster is a tranny
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
I beat the fire demon dude the cult guys summoned, I think it was optional from what the quest implies. If my templar didn't have such high resists he would have smoked my party. Took like 10 minutes with careful use of defensive abilities and consumables.
:avatard:


Also I have some questions about the dream section but I think I'm the only one playing this.

How much did they pay you for promoting this crap?

Codexers actually posting their impressions while playing niche RPGs is the only fucking reason these boards still have marginal worth. Begone with your edgy shitposting and anime avatar and let rusty speak his peace

He's shilling a shitty early access scam this is not a niche game it's the most basic BG copy I ever played there is no exploration 99,9% of quest are either kill something or fetch some item there are no hard or tactical fights in this game I have no idea how he barely managed to win a fight with a shitty demon I guess that's explain why BG III fights left big impression on him game looks worse than PoE I and has horrible loading times even on ssd disk and there is a lot of entering/leaving houses just to speak one line with npc the whole main city is filled with no name token npcs that pretend to do something this game is nothing but trash now go back to sucking his dick you bald faggot.

Posting your impressions. Quality content.

I beat the fire demon dude the cult guys summoned, I think it was optional from what the quest implies. If my templar didn't have such high resists he would have smoked my party. Took like 10 minutes with careful use of defensive abilities and consumables.
:avatard:


Also I have some questions about the dream section but I think I'm the only one playing this.

How much did they pay you for promoting this crap?

Codexers actually posting their impressions while playing niche RPGs is the only fucking reason these boards still have marginal worth. Begone with your edgy shitposting and anime avatar and let rusty speak his peace

He's shilling a shitty early access scam this is not a niche game it's the most basic BG copy I ever played there is no exploration 99,9% of quest are either kill something or fetch some item there are no hard or tactical fights in this game I have no idea how he barely managed to win a fight with a shitty demon I guess that's explain why BG III fights left big impression on him game looks worse than PoE I and has horrible loading times even on ssd disk and there is a lot of entering/leaving houses just to speak one line with npc the whole main city is filled with no name token npcs that pretend to do something this game is nothing but trash now go back to sucking his dick you bald faggot.
reminder that this poster is a tranny

Who gives a fuck?
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,003
Location
Frostfell
the thief in my party is the highest level(8) despite having the lowest total amount of XP, he's now two levels ahead of the cleric and mage
the mage has the most amount of XP of anyone in my party and is the lowest level(6)

That makes perfectly sense. When someone mentions "archwizard", I see in my mind a really old dude who dedicated his entire life to the magic however the word "master thief" or "professional assassin" brings a very skilled guy in his 30s to my mind. Becoming an archmage should require way more time and effort or experience in game therms than leveling other classes.

That said, different classes requiring different XP to level up was a main point on how arcane magic works in Dark Sun setting, where defilers could level up extremely fast and preservers, extremely slow. Every class requiring the same XP to level up was a huge decline from 2E to 3E.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,761
Location
Copenhagen
the thief in my party is the highest level(8) despite having the lowest total amount of XP, he's now two levels ahead of the cleric and mage
the mage has the most amount of XP of anyone in my party and is the lowest level(6)

That makes perfectly sense. When someone mentions "archwizard", I see in my mind a really old dude who dedicated his entire life to the magic however the word "master thief" or "professional assassin" brings a very skilled guy in his 30s to my mind. Becoming an archmage should require way more time and effort or experience in game therms than leveling other classes.

That said, different classes requiring different XP to level up was a main point on how arcane magic works in Dark Sun setting, where defilers could level up extremely fast and preservers, extremely slow. Every class requiring the same XP to level up was a huge decline from 2E to 3E.

Wizards needed 45,000XP to level from 8 to 9 in AD&D. Rangers needed 150,000.

I know you'll be moving the goal posts by inventing some arbitrary reason that this too is 100% logical and the epitomy of good RPG design, because that's what people in your cult do. I'm just highlighting it so everyone else can have their "huh?"-moment verified
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,003
Location
Frostfell
Rangers needed 150,000.

I know you'll be moving the goal posts by inventing some arbitrary reason that this too is 100% logical and the epitomy of good RPG design

No, is not. Rangers are always trash in D&D. In fact, making a Fighter/Druid is way better than making a Ranger. My point is that more complex "professions" should require more time and effort aka experience to learn/level up.
 
Last edited:

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
Who gives a fuck?
he has an agenda against any game not featuring trannies

You have an agenda against games that require thinking and melt your retarded NA brain, that's why you shill games like this crap and BG III.
this you?
tTDOphr.png

Why did you post something that you can't even read? This is not a positive review.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom