That party system sounds quite interesting. Not sure I've seen one before in a proper cRPG.Also there's some things that I don't really understand with regards to party, but I think the more you use certain party members together the more synergy they develop with each other? Also, you get some sort of bonuses for making your party more well rounded in class composition.
That one actually doesn't work atm, it applied to a feature they reworked.So what does joyous cooperation exactly mean?
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Why did you post something that you can't even read? This is not a positive review.
thumbs up = positive in steam's rating system and algorithm, so yes, it is a positive review regardless of what the text says.
this you?
so you give a positive rating to absolute broken popamole dogshit game and a negative review to based yakuza 7...
and you have the nerve to call rusty a shill? lmao
March 17th.When is the game expected to have its full release? Been looking forward to this for a long time but I don't like playing early access.
You will never be a woman.Why did you post something that you can't even read? This is not a positive review.
thumbs up = positive in steam's rating system and algorithm, so yes, it is a positive review regardless of what the text says.
this you?
so you give a positive rating to absolute broken popamole dogshit game and a negative review to based yakuza 7...
and you have the nerve to call rusty a shill? lmao
I got Yakuza for free from Sega it's an interactive movie not a game, so it deserves negative reviews yakuzatards will eat anything.
Become a lord
if I bought more than a few consumables I'd probably be pretty poor, but I've been saving my goldrusty_shackleford how starved are you for gold? Need to spend it frequently on consumables etc., or can you manage that stuff?
Yeah, because they were to only ones who could afford blue cheese, which tends to pigment your haemoglobin cells./14. Because I'm getting a new spell tier each 2 levels like in original D&D. After reaching lv 40 in WoTR this is a fresh experience. Honestly I like it. A off topic curiosity. They mention blue blood in the game but did you know that the blue blood come therm come from Iberia peninsula and his colonies? That is because most people from nobility in this places had pale skin and visible blue veins
Why doesn't anyone pay attention when I explain the same thing?The greed mechanic, is interesting as if you become too creedy, the world is affected by your actions as you are the hero, it affects shop prices, quest outcomes and so on. Quite interesting.
Why doesn't anyone pay attention when I explain the same thing?The greed mechanic, is interesting as if you become too creedy, the world is affected by your actions as you are the hero, it affects shop prices, quest outcomes and so on. Quite interesting.
Quantity has a quality all its own.Quantity is equivalent to quality.
Definitely sounds like they are releasing too early and that the game will be half finished.My concern is that unless they're releasing a very large patch -- which is entirely possible given their roadmap for release -- I think they may be releasing too early.
The data files are marked clearly as to when they should be released. One set is "EA", another is "P2", and presumably the last major update will be "P3" as outlined in their roadmap. So if they actually have a major patch in waiting, it might be fine.Definitely sounds like they are releasing too early and that the game will be half finished.My concern is that unless they're releasing a very large patch -- which is entirely possible given their roadmap for release -- I think they may be releasing too early.
IDK if is implemented in the EA or not but the game is supposed to have a "greed" mechanic, so IDK if hoarding is a good idea. I'm playing assuming that it is truth. So far to enter a city you can talk to the guard claiming a story fact, you can say that you want to study if a magic user and so on. Many dialog options seems to react to your class, title, attributes and skills.
BTW, I've played solo in some places and did some quests solo, din't even completed chapter 1 and I'm almost lv 7. As for the lv cap, I believe that is around 13/14. Because I'm getting a new spell tier each 2 levels like in original D&D. After reaching lv 40 in WoTR this is a fresh experience. Honestly I like it. A off topic curiosity. They mention blue blood in the game but did you know that the blue blood therm come from Iberia peninsula and his colonies? That is because most people from nobility in this places had pale skin and visible blue veins?
Regarding this aspect of greed system: one of the benefits of being generous (= slower increse of World Greed) is smaller inflation in shops. It means you can eventually buy some very strong items that would be extremely expensive (= cannot be purchased even with all money you have) in the greedy scenario. So playing a generous style doesn't mean you can't carry a lot of gold, but that you are forced to get strong magical items from killed enemies or questgivers as rewards, and not from shops (your gold is worth little), for example. Having said that, since the game is in Early Access, all this requires a thorough balancing process (which is currently in progress).
NPCs not reacting when you empty their chests in many places seems to be a bug that will be fixed - thank you for the confirmation.
The game won't punish for looting, for a simple reason: when you pick up gold or an item you want to buy, the intention might not be greedy and it's impossible to distinguish this from a greedy intent. Not greedy intent: you want to use the gold to become stronger, for a greater goal etc. (and even to support the poor - so basically greedy vs. generous only depends whether you actually will use i.e. spend your reserves or will hoard them forever.) A more technical design decision, based on Zornilsa lore, could have been that any looting or possession of things makes Zornilsa stronger and thus increases world greed and chaos, but the RPG player community wouldn't tolerate it. Looting is a fundamental concept of RPGs and even the slightest impression (true or not) of being punished for it will infuriate thousands of players, except a very narrow niche.
A more technical design decision, based on Zornilsa lore, could have been that any looting or possession of things makes Zornilsa stronger and thus increases world greed and chaos, but the RPG player community wouldn't tolerate it