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Editorial Bloodlines - We may never pass this way again

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
I agree, it abuses far to much of the locked door to be considered the best modern rpg.

I wish modders would work on it and create real alternative paths.

I don't even care about the voice acting.

As an aside, i think test to speech is starting to approach levels where there could be scripted spoken dialog (with a little bit of emoting). Dialogs that consume 40% of a cpu yay.
 

Gragt

Arcane
Patron
Joined
Nov 1, 2007
Messages
1,864,860
Location
Dans Ton Cul
Serpent in the Staglands Divinity: Original Sin
Wyrmlord said:
Bossfights in Deus Ex were very rare, but they could be finished quickly without run and gun.

Anna Navarre, for example, I killed by running into a vent and then sniping her twice on the head.

Gunther, I killed by planting LAMs on walls, meeting him, and then running back on the corridor and seeing a big explosion as he follows me.

Same for the augmented FEMA head.

Both Gunther and Anna can be killed if you get their killswitch; for Gunther that means you need to ask Jaime to stay at UNATCO and meet him in Paris, and for Anna you can only learn the whole phrase after the meeting with Lebedev, so it assumes he dies from your or her hand. Walton Simons can be killed in the Ocean Lab by leading him to the tracks and activating the power switch, best done if you can use cloak or camo. I'm pretty sure you can also run past Simons but then you meet him later.
 

Dionysus

Scholar
Joined
Feb 12, 2009
Messages
345
Wyrmlord said:
That's exactly the same as Deus Ex, except Deus Ex is a shooter and Bloodlines is marketed as a RPG.
Technically, Deus Ex was marketed as an action RPG. It even says that on the box.
 

Ashery

Prophet
Joined
May 24, 2008
Messages
1,337
Seboss said:
Elwro said:
Also, making a game revolving around mature themes means saying goodbye to sales among kids, and no big-budget publisher will risk this.
Is that really a factor? Fallout 3 and GTA4 are both rated M and sold millions of copies, and I doubt any shop clerk on the planet ever refused to sell a copy to a kid.

Pft.

Fucking Gamestop cards anyone that buys an M rated game...Had to drive the seven or so miles back home once when I didn't grab my driver's license...Had just turned 22 at the time...

Hell, I get carded for fucking M rated games more often than I get carded for liquor.
 

denizsi

Arcane
Joined
Nov 24, 2005
Messages
9,927
Location
bosphorus
Anna Navarre, for example, I killed by running into a vent

...where only character skills matter in combat, and there is no twitching of any sort at all. Yes, it is possible in an action RPG.

Indeed. I'm not a big fan of combat in Bloodlines, but I thought it worked right as an RPG, just not as satisfying as some of the other first person RPGs.

Both Gunther and Anna can be killed if you get their killswitch; for Gunther that means you need to ask Jaime to stay at UNATCO and meet him in Paris, and for Anna you can only learn the whole phrase after the meeting with Lebedev, so it assumes he dies from your or her hand. Walton Simons can be killed in the Ocean Lab by leading him to the tracks and activating the power switch, best done if you can use cloak or camo. I'm pretty sure you can also run past Simons but then you meet him later.

Yes, I've forgotten about some of those finer details, so I was partially unfair to Deus Ex, but like I said, it's a better action game or, to please the definitionists, a RPG with better action elements.
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
The last time I played through Deus Ex, I ended up killing Anna in the mission where Paul openly betrays UNATCO and you're sent to kill that NSF leader. I didn't even think she'd be killable, I just pulled out my rocket launcher and shot her for the hell of it. Much to my surprise, died instantly. Much more surprisingly, the computer guy (his name escapes me at the moment) reacts to it, saying he'll erase the record of you killing her but not to do anything like that again.

Of course, Gunther still blames you for her death even though no one's supposed to know it was you, but it was still awesome to discover I could kill her at that point.

I didn't know about the killswitch thing, but it makes sense when I think about it. I'll have to try that on my next playthrough.
 

Andhaira

Arcane
Joined
Nov 25, 2007
Messages
1,869,094
Locked doors in bloodlines annoy me too. I mean, even if its a flimsy wooden door you can't break it down even if you are a Brujah or Gangrel using protean and bloodbuff to the max!
 

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