Kem0sabe
Arcane
Fargo will go back to making mobile games soon enough, and of course he will blame everyone but himself...
Yes, I'd like something exactly like Wasteland (1) myself, but actually it seems it will be very far from it this time, I think they've been talking about base building or something, which as far as I'm concerned goes at the opposite from exploration and sense of adventure which are some of the best points of both Fallout and Wasteland.If they are planning on having voice acting then they should probably cut that up since I heard voice acting is expensive and its unneeded for an isometric game.
I still hope Wasteland 3 will be more of a Fallout game more than a Wasteland even tho some people probably want a Wasteland game.
Yeah, but do you really think the dungeon design will be good
Yes, I'd like something exactly like Wasteland (1) myself, but actually it seems it will be very far from it this time, I think they've been talking about base building or something, which as far as I'm concerned goes at the opposite from exploration and sense of adventure which are some of the best points of both Fallout and Wasteland.
I liked Wasteland 2 despite the modern quest structure, the switch to keyword-but-not-keyboard and the least weird setting and tone compared to the original which are 3 bad points in my opinion and I think Wasteland 1 is very superior, but when you add base builiding, no party creation from the start which means we may get a chosen one story and dialog choices the game won't have anything to do with the original Wasteland left. Now does that make the game close to Fallout? I don't know, base building seems actually even more weird in a Fallout game than in a Wasteland one.
The Bard's Tale IV will join Grimrock and Grimoire in reestablishing the superiority of first-person blobbers over isometric drek.I just want to play Bard's Tale 4.
Wait, what now
Fargo sold the Wizardry franchise to Japan ???
There was some Japanese MMO based on Wizardry a while ago.
With the "smashing success" of their previous games, you can be sure they'll play it safe with BT4.I think Fargo will achieve one good game with Inxile eventually. My money is on bards tale 4.
If much smaller teams made better games decades ago, they are doing it wrong.
It's not the top names, man. It's the grunts who do the heavy lifting what matters.I kinda like the bald guy from InXile since he helped making MotB or something iirc. Sea and Brother were good guys when they were here as well.
Edit:
Oh yeah, George Ziets also joined InXile, I heard he made the evil path in MotB and it was pretty good.
My money is on bards tale 4.
Yes, but the quality of the quest depends on the grunt, not on the lead. If there is no passion nothing can ignite the flame.Yeah, I kinda understand that but aren't the lead developers who dictate what gets in to the game? For example, a grunt can't make a side quest on his own unless he gets approval from the lead writer or designer or something.
Infinitron or Tulus explained developer titles to me once or something but kinda forgot I think.
Brian Fargo Interview Roundup: On hustling