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Roguelike Caves of Qud (ROGUELIKE)

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,671
i'm not so on the same boat with all this praise. i feel its open world clashes *hard* with the tiny amount of skills, which are almost all combat related. after a couple days i felt attracted back to good old zangband.
There's fairly involved crafting, cookling, pathfinding skills and diplomacy. What do you feel is missing?
 
Joined
Mar 3, 2010
Messages
9,434
Location
Italy
"involved" like "scare monster" and "charm monster"? or like "build stuff 1", "build stuff 2" and "build stuff 3"?
 

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