Thought to just write down my experiences with this game here, on page 625 of this thread, where it will be buried forever
I played it on launch, and had a great time, every hour or so I would check the subreddit, and there would be new funny posts at the top. Almost all of the top posts were about "funny" bugs. The thing is, the community found them hilarious at the time, it felt like we all had fun playing this game. I personally didn't encounter any bugs actually during my playthrough, but without spoilers, the ending left a very bad taste in my mouth. That was the first red flag, after 50 hours or so of fun.
I decided to do a second playthrough, to get a different ending and to explore all of the side content, as I was focusing only on the main quest the first time through. This is sadly where the facade started to crumble. I remember very vividly the moment that made me see Cyberpunk for what it is, like waking up in the morning next to a hooker who is 20 years older and uglier than you thought the previous drunken night.
I explored a "raider camp" in a factory grounds near the start of the game, I cleared all the enemies and when I didn't find anything of value in that location, no lore note, no unique item, absolutely nothing interesting, I started to pace around the compound, going round three times, thinking to myself, "this is CD Project Red, they must've put something here, they couldn't just have designed a pointless, empty location".
Well, after several minutes of searching everywhere, I realized that there was simply nothing to this location, it was just filler. During the rest of my playthrough I encountered a lot of such filler locations.
To summarize the rest of my qualms that became quite apparent once I started to venture past the beaten path, which is the main quest; all those little SMS messages read the same like written by cringe teenagers, it was really low effort. A lot of NPCs looked identical, I remember looking at a street and seing the same NPC copy pasted 3 times or so. In addition, they were just walking around pointlessly, there was no depth to it.
The hype that I felt at the beginning slowly died with each as the facade started to peel away like dry paint to reveal a very shallow world beneath. At the end, I played the game for 100 hours in 2 playthroughs, and it's a game I never want to play again.
Another thing, there is a quest chain with a cop, and at the end you share a BBQ together with him and his sister and her kid, or something. Well, after the meal, you share a beer with him, and talk about what you experienced together. At that point you get a choice to do something gay, I don't remember what exactly, but this disgusted me. The cop was a pretty cool dude, and I was at the end of the quest enjoying a beer with my new friend, why did they have to spoil it all by making him gay? It just ruined what was supposed to be a chill moment, like your best bro kissing you on the mouth one night, and it completely changes how you see him and is just a very bad experience, well unless you're gay then it might end differently.