LOL. Like 10 quests for an entire original game and couple more with DLC including "Panam romance and a "phone call" from Jefferson. That is laughably pathetic. No wonder the AAA game industry is such a degenerate mess.https://screenrant.com/cyberpunk-20...equences/#quot-happy-together-quot-save-barryRogue City definitely has more C&C than 2077, right? Who becomes mayor, what happens to Pickles, if Washington stays with the police, killing or sparing the final boss, journalist subplot...WOW, they added more endings years after the release in paid DLC, that is truly impressive, Fallout 3 kinda did the same ages ago. And couple of quests in 60 plus hour game have different outcomes as well? Holy crap, unbelievable!! We don't deserve such RPG masterpiece.Each ending has variants, most visible in the ending calls.Doesn't matter anyway because I know that it would be impossible to create such list. I managed to see all the ending just by reloading one save. How is that for choices, reactivity and non linear quest design?
There is a hidden ending you can only access if you pass very specific requirements and have high enough reputation with Johnny.
Phantom Liberty has 3 or 4 different outcomes depending on choices you make throughout the expansion campaign, one of them (choose Reed and stay loyal to NUSA until the very end) adds another ending to the whole game that allows you to ignore the base game ending phase (you don't have to attack Arasaka building at all).
Plus there are questlines within the game that can have drastically different outcomes based on your decisions. They don't dramatically influence the endings, but some characters keep on living or die, depending on your performance.
Some of the story decisions in Cyberpunk 2077 (not the major ones):
You're just being silly picking on CP2077 as an example, its C&C is fine for an action-adventure game with some RPG elements. As I've said already, if one were to judge the game on the early hype of it being a full-on CRPG supposed to come from CDPR, then yes, it would be lacking, but that's not what we got, and for what we got, i.e. an action game with RPG elements (just like TW3 basically) the C&C is fine.
This is not the hill for you to die on.