Kortalh
Liturgist
- Joined
- Oct 9, 2003
- Messages
- 278
Once again, you folks seem to be missing the point.
I'm not sure whether you folks are hilarious or just pathetic. I mean, if this guy was a Codex regular and had said the same things, you'd be lining up to suck his cock. But I guess since he's an outsider, he's automatically the enemy and an idiot, huh?
Are you saying that mainstream RPGs like Mass Effect haven't become shitty and linear?Excommunicator said:His thesis in that article is to put RPGs to bed because of the way they have ended up.
That's entirely his point! Modern RPGs lack those mechanics. Do you disagree? Has there been a mainstream RPG that's come out in the last 3-4 years that anyone at the Codex would consider as fully embracing RPG mechanics?Excommunicator said:He uses games that barely touch on RPG mechanics as justification for why RPGs should be put to bed.
That's because, sadly enough, those games are about the closest you can get to an RPG these days in the mainstream market.Excommunicator said:He uses Bioshock and Mass Effect as examples in the context of RPGs that "put out a lot of meat".
Again, is this not exactly what the Codex has been saying repeatedly ad nauseam for the last decade? That all of the effort goes into the graphics, and the actual roleplaying aspect is an afterthought? Isn't that exactly how a person could describe mainstream RPGs like Bioshock and Mass Effect?Excommunicator said:He makes a general statement like "a game made in 48hrs can give the same cognitive tug of games made in 48 months" like it is a flaw of the genre and not of the people commissioning these games.
I take it you haven't read a lot of satire. That's kinda how it works.Excommunicator said:His attempts to "strip down" the RPG genre consist of taking the most clinical and stereotypical attributes in isolation to the point where what he is left with has no possible merit so that he can illustrate his point.
What he's saying in his "mathematical programs" is that he'd like to see more Choices and Consequences™ in mainstream RPGs, where the decisions you make will make your character, "shift in their relationships with individuals and wider social groups." Isn't that exactly what the Codex has been begging for in RPGs?Excommunicator said:He then goes on about irrelevant details trying to claim some inherent equivalency between mathematical programs and RPGs, and like it is an idea worth listening to no less.
I'm not sure whether you folks are hilarious or just pathetic. I mean, if this guy was a Codex regular and had said the same things, you'd be lining up to suck his cock. But I guess since he's an outsider, he's automatically the enemy and an idiot, huh?