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Lurker47

Savant
Joined
Jul 30, 2017
Messages
721
Location
Texas
Multiple solutions of combat/stealth/speech should be in all RPGs. Can anyone think of a fourth?

Try LISA.
What did he mean by this? :retarded:

http://store.steampowered.com/app/335670/LISA/
Yes, I know but that post doesn't make much sense to me. Unless it was just some kind of joke and I'm being retarded.

LISA has a particularly nasty way of approaching 'situations.' Not sure it's worth spelling out since coming across it in-game is part of the fun.
I've beaten the game and I interpreted the implication correctly- though it's still incredibly silly. What you're referring to isn't a general way to resolve situations- in fact, it's pretty explicitly just a speech option (to dispute this would just be pedantic.)

Not sure what exactly you're trying to get at here but it's probably just grasping at straws.
 

Lurker47

Savant
Joined
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Messages
721
Location
Texas
I've beaten the game and I interpreted the implication correctly- though it's still incredibly silly. What you're referring to isn't a general way to resolve situations- in fact, it's pretty explicitly just a speech option (to dispute this would just be pedantic.)

Not sure what exactly you're trying to get at here but it's probably just grasping at straws.
Hate to doublepost but I just remembered the gambling mechanic (which is in a complete vacuum and doesn't have much in terms of genuine C&C). That, again, is also not a general way to approach situations. Sorry for being a negative nancy.
 
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sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,881
I wouldn't consider LISA a simple "speech" option. There's no other game that does what it does, not to my knowledge anyway. Just my opinion, though. Being dumb is just posting a couple of time as if you're lost on the matter and then going "Oh yeah that gameplay feature" as if I could have been talking about anything else.
 

Lurker47

Savant
Joined
Jul 30, 2017
Messages
721
Location
Texas
I wouldn't consider LISA a simple "speech" option. There's no other game that does what it does, not to my knowledge anyway. Just my opinion, though. Being dumb is just posting a couple of time as if you're lost on the matter and then going "Oh yeah that gameplay feature" as if I could have been talking about anything else.
Alright, that's understandable. I don't like to assume things even if I think I know what I'm talking about. Sorry for pestering you about it though.
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
Multiple solutions of combat/stealth/speech should be in all RPGs. Can anyone think of a fourth?

There's all forms of possible environmental interactivities, happenstance possibilities or specifically designed for context, for various skills that need not fit in any of those three. Science, for example, offer a lot of potential.
 

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