With The Witcher, they have people animating facial expressions, body movements, making a mini-cartoon. Rather costly endeavor
No. There was algorithm taking care of that. People were animating only when end effect was not desirable and even then they didnt have to edit everything.
Pal, you skimmed that article too quickly.
The “algorithm” or “generator” as we call it, was used only as a solid base for further development of the scene. It was a shortcut, a tool, but never a goal. More of a production-related thing. It created a rough first pass through a scene, which was always tweaked and adjusted by hand - in all 1463 dialogues. In many, the algorithm wasn't used at all, as they demanded custom approach from the very beginning.
And here's the list of people they had working on cinematics:
Cinematic Artists Igor Sarzyński, Artur Bielenica, Piotr Janiszewski, Piotr Krysik, Jakub Ben, Aleksander Kraśniewicz-Kraśnicki, Kajetan Kapuściński, Martyna Marek, Bartosz Nowak, Paweł Ochocki, Aneta Pasławska, Maciej Pietras, Robert Stoneman
Additional Cinematics Eric Meyer, Adrian Sobieraj, Daniel Denisiuk, Michał Niziński, Jakub Zawistowski, Łukasz Sopata, Martyna Zych, Siergiej Wasilewski, Piotr Chomiak, Beata Rączka, Stanisław Święcicki
A team that large wasn't just letting a program handle almost everything. That way lies Mass Effect Andromeda.