Well, they didn't add much to those games (apart from the aerial combo's) and I don't see how the dual/triple techs suddenly make CT's combat note-worthy (apart from the cool concepts/animations behind the techs). 'Give up 2 or 3 character turns for massive damage' isn't a very interesting choice within the constraints of such a simple combat system.Grandia 3 and Grandia Xtreme have dual and triple techs in them, though, as a big component of gameplay.
It's not a coincidence. Chrono Cross is not a terrible game, but it doesn't have any of CT strengths.Funny how I have so many good memories with CT, and still didn't played Cross sequel. Is it any good ?
It's not a coincidence. Chrono Cross is not a terrible game, but it doesn't have any of CT strengths.
Uhm, they have nothing in common. Grandia has a somewhat interesting and novel simultaneous turn-based system. Chrono Trigger just has the standard simplistic jRPG battle system, but with seamless battle transitions (which for some bizarre reason almost no other jRPG developer have decided to implement).Grandia's battle system is the closest you'll get to CT's, I think.
There is no positioning. ATB is pretty standard considering it's been used in at least a dozen Square Enix RPG's.No, CT has Final Fantasy's ATB system + positioning, it's as atypical as it gets for a jRPG. You can choose to play in "wait mode" (causes time to pause when choosing an action), though.
worse as a game, outstandingly awesome under every other artistic aspect.Funny how I have so many good memories with CT, and still didn't played Cross sequel. Is it any good ?
I remember being interested in that, and disappointed by its fate, but I'm much more curious whatever happened with the ROM hack sequel that Square killed -- Crimson Echoes. Any of you guys ever play it? I kind of suspect it would be terrible in the KQ Silver Lining fan fiction way, but it certainly generated buzz.Who at Square thought this remake wasn't worth a release?[/MEDIA]
. . . who later went on to become an equally ruthless King of Comedy.Wikipedia said:Cedric the Executor, the ruthless first King of Guardia
Seriously, Chrono Cross is worth a playthrough for these alone.It's not a coincidence. Chrono Cross is not a terrible game, but it doesn't have any of CT strengths.
And it's a shame because it's one of the most beautiful games of the psx ; the music is great too.
There is no positioning. ATB is pretty standard considering it's been used in at least a dozen Square Enix RPG's.No, CT has Final Fantasy's ATB system + positioning, it's as atypical as it gets for a jRPG. You can choose to play in "wait mode" (causes time to pause when choosing an action), though.
The music was great except for the song that plays during random battles. God it was annoying, and it's the one you're going to be hearing most. Cross's magic system sucked imo. The story was a bit convoluted and didn't make much sense. The idea for splitting dimensions was good though. It just didn't feel like it was set in the Chrono Trigger universe. Nothing really made any sense at all with the plot.It's not a coincidence. Chrono Cross is not a terrible game, but it doesn't have any of CT strengths.
And it's a shame because it's one of the most beautiful games of the psx ; the music is great too.
The music was great except for the song that plays during random battles. God it was annoying, and it's the one you're going to be hearing most. Cross's magic system sucked imo. The story was a bit convoluted and didn't make much sense. The idea for splitting dimensions was good though. It just didn't feel like it was set in the Chrono Trigger universe. Nothing really made any sense at all with the plot.It's not a coincidence. Chrono Cross is not a terrible game, but it doesn't have any of CT strengths.
And it's a shame because it's one of the most beautiful games of the psx ; the music is great too.