Vault Dweller
Commissar, Red Star Studio
![Developer](/forums/smiles/titles/developer_flag.png)
- Joined
- Jan 7, 2003
- Messages
- 28,038
I think I'll stick to Civ 2 thanks.An important difference from Civ3 nukes is that, in Civ4, all the tiles that would be affected by a nuclear explosion must be outside your national border and you also can't have any of your units on those tiles. So if you want to nuke a big stack of enemy units next to your own city, you will not be able to do that in Civilization IV. One time I had a spy unit lurking in an enemy city and when I tried to nuke the city, it wouldn't let me -- I had to move the spy out of harm's way first.
Once built, they cannot be move out of the city they are built in. They have unlimited attack range and can target any enemy cities and lands.
Wonders, roads, and rails cannot be destroyed by nukes.
Chefe said:Sounds great. This, coupled with the shitty graphics and shitty interface will make for one hell of a game! Way to lower the bar, Sid!
I will also go play SMAC.
I never understood why it always goes by SMAC instead of just AC. Is there another game that goes by AC?
Crnobog said:Once built, they cannot be move out of the city they are built in. They have unlimited attack range and can target any enemy cities and lands.
Wonders, roads, and rails cannot be destroyed by nukes.
Gee, that makes sense![]()
At least it seems the UN will work similar to SMAC planetary council which is a good thing, but I'd still rather play SMAC, kthxbye
NOVD said:Crnobog said:Once built, they cannot be move out of the city they are built in. They have unlimited attack range and can target any enemy cities and lands.
Wonders, roads, and rails cannot be destroyed by nukes.
Gee, that makes sense![]()
At least it seems the UN will work similar to SMAC planetary council which is a good thing, but I'd still rather play SMAC, kthxbye
I should note, neither roads nor city buildings (including wonders) were destroyed due to a nuclear attack in CIV II. In SMAC, the city was completely wiped out and the terrain lowered a level (with the fission bomb), which is just overboard.
If you read all the previews, the gameplay looks like it'll be much better than it was in CIV II. The development stepped up the good stuff from CIV III (tradable goods and resources, for instance), introduced some good things from SMAC (civics, aspects of diplomacy, multiple terrain enhancements), and created some new things which look cool (religion, unit promotions). The graphics aren't too good, but they're fine considering the gameplay will be better.
bryce777 said:Civ 3 had lots of gameplay 'improvements' that all completely sucked balls, and also they had a lot of religious crap that was very annoying.
bryce777 said:How can you decided they are good by just reading their description? That is my point. The devil is in the details and i will believe it when i see it.
I must not have played enough to discover those 'improvements', because I quote enjoyed the gameplay in Civ III. I suppose that it is a bit unrealistic to be able to conquer the whole world with horses though. No real civilisation has been able to do it - they all stopped for one reason or another, well before the whole world had been subjugated. But I prefer ancient and medieval times to industrialism and modern times, so it suits me just fine.bryce777 said:Civ 3 had lots of gameplay 'improvements' that all completely sucked balls ...
NOVD said:I should note, neither roads nor city buildings (including wonders) were destroyed due to a nuclear attack in CIV II.
In SMAC, the city was completely wiped out and the terrain lowered a level (with the fission bomb), which is just overboard.
Yeah, I still remember how it was the only military unit in my city and some dork decided to attack it, whoooshCrnobog said:And boy was it FUN :D
bryce777 said:Civ III (which I preordered in the box set for 70 bucks), dramatic, sweeping, idiotic changes to gameplay...many of which made no sense whatsoever. Massive bugs on release. Shittiest graphics and interface imaginable, absolutely none of the great stuff such as the wonders videos. overall, not even nearly as good as alpha centauri, let alone the other civs.
Saint_Proverbius said:bryce777 said:Civ III (which I preordered in the box set for 70 bucks), dramatic, sweeping, idiotic changes to gameplay...many of which made no sense whatsoever. Massive bugs on release. Shittiest graphics and interface imaginable, absolutely none of the great stuff such as the wonders videos. overall, not even nearly as good as alpha centauri, let alone the other civs.
Don't forget the shitty AI that still cheats like crazy and can see the whole map.
LlamaGod said:I remember making a Fission bomb missle thingy in SMAC, I had just started playing it and was getting into and made one. Wasnt sure what they did, either.
I had good relations with everyone, and would get them all to turn on the one person I was attacking, so it was like 5 vs. 1.
Anyways, I made one and was all 'hmm, I wonder what this does' and I send it to the enemy's capital city and KABOOM.
Giant explosion with a huge crater and then all those allies turn on me becuase of it.
That was pretty funny.
Saint_Proverbius said:Don't forget the shitty AI that still cheats like crazy and can see the whole map.
Jed said:SMAC and Civ II are all you need for this genre. They shouldn't even bother making any more land-based 4X games. Really.
Now that is fun - I was just replaying it.SMAC was by far the best. Civ II really wasn't all that great; Civ III with mods was probably about as good as it was.